/*
Copyright 2012 Jan Ove Saltvedt
This file is part of KBot.
KBot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
KBot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with KBot. If not, see <http://www.gnu.org/licenses/>.
*/
package com.kbotpro.scriptsystem.fetch;
import com.kbotpro.scriptsystem.various.ModuleConnector;
import com.kbotpro.scriptsystem.wrappers.NPC;
import com.kbotpro.scriptsystem.wrappers.Player;
import com.kbotpro.scriptsystem.interfaces.WorldLocation;
import com.kbotpro.bot.BotEnvironment;
import java.util.List;
import java.util.ArrayList;
/**
* Class that handles NPC related methods.
* Should just be innited by the BotEnvironment.
*/
public class Players extends ModuleConnector {
public Players(BotEnvironment botEnv) {
super(botEnv);
}
/**
* Gets all the players in the clients cache.
* @return an array of Players, null proof.
*/
public Player[] getPlayers() {
com.kbotpro.hooks.Player[] players = getClient().getPlayers();
List<Player> out = new ArrayList<Player>();
for(com.kbotpro.hooks.Player rPlayer: players){
if(rPlayer == null){
continue;
}
out.add(new Player(botEnv, rPlayer));
}
return out.toArray(new Player[1]);
}
/**
* Gets the current player from the clients cache.
* @return returns the player or null under rare circumstances.
*/
public Player getMyPlayer(){
com.kbotpro.hooks.Player player = getClient().getMyPlayer();
if(player == null){
return null;
}
return new Player(botEnv, player);
}
/**
* Gets a player by its name
* @param name String: Name of players. Case insensetive.
* @return player if player was found, if not found it returns null..
*/
public Player getPlayer(String name){
name = name.toLowerCase();
for(Player player: getPlayers()){
if(player == null){
continue;
}
if(player.getName().toLowerCase().equals(name))
return player;
}
return null;
}
/**
* Shortcut for getMyPlayer().getLocation().distanceTo(Tile tile);
* @param wo Tile to get distance to. Can also be a Character, Object, NPC or anything else that implements WorldObject
* @return int: the distance in tiles from my player to tile.
*/
public int distanceTo(WorldLocation wo){
return (int) getMyPlayer().getLocation().distanceToPrecise(wo);
}
}