package MinePumpSystem;
public class Environment {
public enum WaterLevelEnum {
low , normal , high}
private WaterLevelEnum waterLevel = WaterLevelEnum.normal;
void lowerWaterLevel() {
switch (waterLevel) {
case high:
waterLevel = WaterLevelEnum.normal;
break;
case normal:
waterLevel = WaterLevelEnum.low;
break;
}
}
}