import MinePumpSystem.Environment;
public class Actions {
Environment env;
Actions() {
env = new Environment();
}
void waterRise() {
/* TODO: This is where the precision issue comes in.
* If we create env as a local, JayHorn know that it
* is not null. If it's a field, it fails.
* I assume this is a consequence of Issue 88.
*/
// Environment env = new Environment();
env.waterRise();
}
}