import MinePumpSystem.Environment; public class Actions { Environment env; Actions() { env = new Environment(); } void waterRise() { /* TODO: This is where the precision issue comes in. * If we create env as a local, JayHorn know that it * is not null. If it's a field, it fails. * I assume this is a consequence of Issue 88. */ // Environment env = new Environment(); env.waterRise(); } }