/* * funCKit - functional Circuit Kit * Copyright (C) 2013 Lukas Elsner <open@mindrunner.de> * Copyright (C) 2013 Peter Dahlberg <catdog2@tuxzone.org> * Copyright (C) 2013 Julian Stier <mail@julian-stier.de> * Copyright (C) 2013 Sebastian Vetter <mail@b4sti.eu> * Copyright (C) 2013 Thomas Poxrucker <poxrucker_t@web.de> * Copyright (C) 2013 Alexander Treml <alex.treml@directbox.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package de.sep2011.funckit.drawer.action; import de.sep2011.funckit.drawer.Layout; import de.sep2011.funckit.drawer.LayoutShape; import de.sep2011.funckit.drawer.LayoutText; import de.sep2011.funckit.model.graphmodel.Component; import de.sep2011.funckit.model.graphmodel.Output; import de.sep2011.funckit.model.graphmodel.implementations.And; import de.sep2011.funckit.model.graphmodel.implementations.Not; import de.sep2011.funckit.model.graphmodel.implementations.Or; import de.sep2011.funckit.model.sessionmodel.Settings; import de.sep2011.funckit.util.Margin; import java.awt.Color; import java.awt.Font; import java.awt.FontMetrics; import java.awt.Graphics2D; import java.awt.Point; import java.awt.Rectangle; import java.awt.geom.Path2D; import java.awt.geom.Rectangle2D; import java.util.Map; import java.util.Queue; import java.util.Set; /** * Action for layouts, that display a queue of output values (from simulation). * Only applied if simulation is running. Adds shape to {@link * Layout.QUEUE_SHAPE}. */ public class QueueAction extends DefaultDrawAction { private static final Color DEFAULT_BORDER_COLOR = Color.black; private static final Color DEFAULT_FILL_COLOR = Color.WHITE; private static final Font DEFAULT_TEXT_FONT = new Font("Helvetica", Font.PLAIN, 6); private static final Color DEFAULT_TEXT_COLOR = Color.black; private static final Margin DEFAULT_MARGIN = new Margin(2, 2, 2, 2); private static final int QUEUE_DISTANCE_TO_OUTPUT = 1; private static final String QUEUE_TEXT_LOGIC_1 = "1"; private static final String QUEUE_TEXT_LOGIC_0 = "0"; private Color queueBorderColor; private Color queueFillColor; private Font queueTextFont; private Color queueTextColor; /** * Margin with absolute pixel values. */ private Margin queueMargin; private int outputRadius; /** * {@inheritDoc} */ @Override public void setUp(Layout layout, Settings settings, Graphics2D graphics) { super.setUp(layout, settings, graphics); /* Receive input point radius from settings and cache it for this call. */ outputRadius = settings.getInt(Settings.OUTPUT_RADIUS); /* Take queue border color from settings. */ if (settings.getString(Settings.QUEUE_BORDER_COLOR) != null) { queueBorderColor = settings.get(Settings.QUEUE_BORDER_COLOR, Color.class); } else { queueBorderColor = DEFAULT_BORDER_COLOR; } /* Take queue fill color from settings. */ if (settings.getString(Settings.QUEUE_FILL_COLOR) != null) { queueFillColor = settings.get(Settings.QUEUE_FILL_COLOR, Color.class); } else { queueFillColor = DEFAULT_FILL_COLOR; } /* Take queue font from settings. */ if (settings.getString(Settings.QUEUE_TEXT_FONT) != null) { queueTextFont = settings.get(Settings.QUEUE_TEXT_FONT, Font.class); } else { queueTextFont = DEFAULT_TEXT_FONT; } /* Take queue text color from settings. */ if (settings.getString(Settings.QUEUE_TEXT_COLOR) != null) { queueTextColor = settings.get(Settings.QUEUE_TEXT_COLOR, Color.class); } else { queueTextColor = DEFAULT_TEXT_COLOR; } /* Take queue text color from settings. */ if (settings.getString(Settings.QUEUE_MARGIN) != null) { queueMargin = settings.get(Settings.QUEUE_MARGIN, Margin.class); } else { queueMargin = DEFAULT_MARGIN; } } /** * {@inheritDoc} */ @Override public void prepare(Component component, Layout layout) { addQueueShapeAndText( layout, component.getBoundingRect(), component.getOutputs() ); } /** * {@inheritDoc} */ @Override public void prepare(And and, Layout layout) { addQueueShapeAndText( layout, and.getBoundingRect(), and.getOutputs() ); } /** * {@inheritDoc} */ @Override public void prepare(Or or, Layout layout) { addQueueShapeAndText( layout, or.getBoundingRect(), or.getOutputs() ); } /** * {@inheritDoc} */ @Override public void prepare(Not not, Layout layout) { addQueueShapeAndText( layout, not.getBoundingRect(), not.getOutputs() ); } private void addQueueShapeAndText( Layout layout, Rectangle boundingRectangle, Set<Output> outputs) { Map<Output, Queue<Boolean>> outputQueueMap = layout.getOutputQueueMap(); Path2D allQueueShapes = new Path2D.Double(); int cx = boundingRectangle.x; int cy = boundingRectangle.y; for (Output output : outputs) { Queue<Boolean> queue = outputQueueMap.get(output); if (queue == null) { continue; } Point p = output.getPosition(); StringBuilder queueText = new StringBuilder(); int i = 0; for (boolean value : queue) { if (i != 0) { queueText.append(' '); } i++; if (value) { queueText.append(QUEUE_TEXT_LOGIC_1); } else { queueText.append(QUEUE_TEXT_LOGIC_0); } } queueText.reverse(); FontMetrics metrics = graphics.getFontMetrics(queueTextFont); int textWidth = metrics.stringWidth(queueText.toString()); int textHeight = metrics.getHeight(); int textX = (int) Math.round(p.x - textWidth - queueMargin.getRight() - outputRadius - QUEUE_DISTANCE_TO_OUTPUT); int textY = p.y + (int) Math.round(0.5 * outputRadius); /* Calculate queue width, height and position with margin. */ int queueWidth = (int) Math.round(textWidth + queueMargin.getLeft() + queueMargin.getRight()); int queueHeight = (int) Math.round(textHeight + queueMargin.getTop() + queueMargin.getBottom()); int queueX = (int) Math.round(cx + textX - queueMargin.getLeft()); int queueY = cy + textY - textHeight; /* As text starts at lower left corner (base line), draft Y by textHeight. */ //textY += textHeight; Rectangle2D rectangle = new Rectangle2D.Double(queueX, queueY, queueWidth, queueHeight); allQueueShapes.append(rectangle, false); layout.addText(new LayoutText( queueText.toString(), new Point(textX, textY), queueTextFont, queueTextColor )); } layout.putShape( Layout.QUEUE_SHAPE, new LayoutShape(allQueueShapes, queueBorderColor, queueFillColor) ); } }