/* * @(#) src/net/sf/ivmaidns/util/SafeRunnable.java -- * Interface for safely runnable objects. ** * Copyright (c) 2000 Ivan Maidanski <ivmai@mail.ru> * All rights reserved. */ /* * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. ** * This software is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License (GPL) for more details. ** * Linking this library statically or dynamically with other modules is * making a combined work based on this library. Thus, the terms and * conditions of the GNU General Public License cover the whole * combination. ** * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce an * executable, regardless of the license terms of these independent * modules, and to copy and distribute the resulting executable under * terms of your choice, provided that you also meet, for each linked * independent module, the terms and conditions of the license of that * module. An independent module is a module which is not derived from * or based on this library. If you modify this library, you may extend * this exception to your version of the library, but you are not * obligated to do so. If you do not wish to do so, delete this * exception statement from your version. */ package net.sf.ivmaidns.util; /** * Interface for safely runnable objects. ** * This interface provides the basis safe control over 'active' * objects, which start running (single or multiple threads) on the * creation and stop when done (or when Java VM terminates or when * stop is requested by the user of the object). Active entities may * be also interrupted, suspended and resumed safely. ** * @version 2.0 * @author Ivan Maidanski */ public interface SafeRunnable { /** * Interrupts sleeping or waiting inside active object. ** * Interruption means sending a special <VAR>interrupt</VAR> signal * to each thread of active object (resulting in throwing of * <CODE>InterruptedException</CODE> inside thread when it is * waiting or sleeping). This method returns immediately. */ public abstract void interrupt(); /** * Initiates safe suspend operation. ** * This method just sets <VAR>suspending</VAR> flag which signals * active object that all its threads (only which are alive) must be * safely suspended (turned to sleeping state) as soon as possible. * This method returns immediately. ** * @see #waitSuspend() * @see #resume() * @see #isSuspended() * @see #stop() */ public abstract void suspend(); /** * Initiates and waits for safe suspend. ** * This method sets <VAR>suspending</VAR> flag which signals active * object that all its threads (only which are alive) must be safely * suspended (turned to sleeping state) as soon as possible. This * method returns just after all threads of active object have been * suspended (or died). ** * @see #suspend() * @see #resume() * @see #isSuspended() */ public abstract void waitSuspend(); /** * Resumes running after suspend. ** * This method clears <VAR>suspending</VAR> flag, thus telling * active object to resume normal running (stop sleeping) after safe * suspend for all its still alive threads. This method returns * immediately. ** * @see #suspend() * @see #waitSuspend() * @see #isSuspended() */ public abstract void resume(); /** * Initiates safe stop operation. ** * This method just sets <VAR>stopping</VAR> flag which signals * active object that all its threads (only which are alive) must be * safely terminated (stopped) as soon as possible. This method * returns immediately. If active object is suspended then safe stop * operation begins just when resuming. ** * @see #suspend() * @see #resume() * @see #join() * @see #isSuspended() * @see #isAlive() */ public abstract void stop(); /** * Waits while active object is alive. ** * This method infinitely waits for the death (termination) of all * threads inside this active object. ** * @see #stop() * @see #isAlive() * @see #waitSuspend() */ public abstract void join(); /** * Tests whether this active object is suspended. ** * This method just immediately returns <VAR>suspended</VAR> flag * which is true only when active object is in safe-suspend state * (and alive). ** * @return * <CODE>true</CODE> if and only if active object is suspended. ** * @see #suspend() * @see #waitSuspend() * @see #resume() * @see #isAlive() */ public abstract boolean isSuspended(); /** * Tests whether this active object is still alive. ** * This method just immediately returns the flag indicating that one * or more threads (inside this active object) have not died yet. ** * @return * <CODE>true</CODE> if and only if active object is alive. ** * @see #stop() * @see #join() * @see #isSuspended() */ public abstract boolean isAlive(); }