package org.flixel.system.gdx;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.glutils.PixmapTextureData;
/**
* This class simply allows us to make dynamic textures managed.
*
* @author Thomas Weston
*/
public class ManagedTextureData extends PixmapTextureData
{
public ManagedTextureData(Pixmap pixmap)
{
super(pixmap, null, false, false);
}
@Override
public boolean isManaged()
{
return true;
}
}