package org.flixel.system.gdx; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.glutils.PixmapTextureData; /** * This class simply allows us to make dynamic textures managed. * * @author Thomas Weston */ public class ManagedTextureData extends PixmapTextureData { public ManagedTextureData(Pixmap pixmap) { super(pixmap, null, false, false); } @Override public boolean isManaged() { return true; } }