package org.flixel;
import android.os.Bundle;
import android.view.WindowManager;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
public class FlxAndroidApplication extends AndroidApplication
{
private FlxGame _game;
protected AndroidApplicationConfiguration cfg;
public FlxAndroidApplication(FlxGame Game)
{
_game = Game;
cfg = new AndroidApplicationConfiguration();
cfg.useAccelerometer = false;
cfg.useCompass = false;
}
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
initialize((ApplicationListener)_game.stage, cfg);
}
}