package org.flixel; import android.os.Bundle; import android.view.WindowManager; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class FlxAndroidApplication extends AndroidApplication { private FlxGame _game; protected AndroidApplicationConfiguration cfg; public FlxAndroidApplication(FlxGame Game) { _game = Game; cfg = new AndroidApplicationConfiguration(); cfg.useAccelerometer = false; cfg.useCompass = false; } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); initialize((ApplicationListener)_game.stage, cfg); } }