package flash.events; /** * A MouseEvent object is dispatched into the event flow whenever mouse events occur * * @author Ka Wing Chin * @author Thomas Weston */ public class MouseEvent extends Event { /** * Defines the value of the type property of a mouseUp event object. */ static public final String MOUSE_UP = "mouseUp"; /** * Defines the value of the type property of a mouseDown event object. */ static public final String MOUSE_DOWN = "mouseDown"; /** * Defines the value of the type property of a mouseWheel event object. */ static public final String MOUSE_WHEEL = "mouseWheel"; /** * The horizontal coordinate at which the event occurred in global Stage coordinates. */ public int stageX; /** * The vertical coordinate at which the event occurred in global Stage coordinates. */ public int stageY; /** * Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. */ public int delta; /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. * @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow. * @param cancelable Determines whether the Event object can be cancelled. * @param localX The horizontal coordinate at which the event occurred relative to the containing sprite. * @param localY The vertical coordinate at which the event occurred relative to the containing sprite. * @param delta Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. A positive delta value indicates an upward scroll; a negative value indicates a downward scroll. */ public MouseEvent(String type, boolean bubbles, boolean cancelable, int localX, int localY, int delta) { super(type, bubbles, cancelable); this.stageX = localX; this.stageY = localY; this.delta = delta; } /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. * @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow. * @param cancelable Determines whether the Event object can be cancelled. * @param localX The horizontal coordinate at which the event occurred relative to the containing sprite. * @param localY The vertical coordinate at which the event occurred relative to the containing sprite. */ public MouseEvent(String type, boolean bubbles, boolean cancelable, int localX, int localY) { this(type, bubbles, cancelable, localX, localY, 0); } /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. * @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow. * @param cancelable Determines whether the Event object can be cancelled. * @param localX The horizontal coordinate at which the event occurred relative to the containing sprite. */ public MouseEvent(String type, boolean bubbles, boolean cancelable, int localX) { this(type, bubbles, cancelable, localX, 0, 0); } /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. * @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow. * @param cancelable Determines whether the Event object can be cancelled. */ public MouseEvent(String type, boolean bubbles, boolean cancelable) { this(type, bubbles, cancelable, 0, 0, 0); } /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. * @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow. */ public MouseEvent(String type, boolean bubbles) { this(type, bubbles, false, 0, 0, 0); } /** * Creates an Event object that contains information about mouse events. * * @param type The type of event. */ public MouseEvent(String type) { this(type, true, false, 0, 0, 0); } }