/* * Initial version copyright 2008 Lockheed Martin Corporation, except * as stated in the file entitled Licensing-Information. * * All modifications copyright 2009-2012 Data Access Technologies, Inc. * * Licensed under the Academic Free License version 3.0 * (http://www.opensource.org/licenses/afl-3.0.php), except as stated * in the file entitled Licensing-Information. */ package fUML.Semantics.Actions.IntermediateActions; import fUML.Debug; import UMLPrimitiveTypes.*; import fUML.Syntax.*; import fUML.Syntax.Classes.Kernel.*; import fUML.Syntax.CommonBehaviors.BasicBehaviors.*; import fUML.Syntax.CommonBehaviors.Communications.*; import fUML.Syntax.Activities.IntermediateActivities.*; import fUML.Syntax.Actions.BasicActions.*; import fUML.Syntax.Actions.IntermediateActions.*; import fUML.Semantics.*; import fUML.Semantics.Classes.Kernel.*; import fUML.Semantics.CommonBehaviors.BasicBehaviors.*; import fUML.Semantics.Activities.IntermediateActivities.*; import fUML.Semantics.Actions.BasicActions.*; import fUML.Semantics.Loci.*; public class CreateObjectActionActivation extends fUML.Semantics.Actions.BasicActions.ActionActivation { public void doAction() { // Create an object with the given classifier (which must be a class) as // its type, at the same locus as the action activation. // Place a reference to the object on the result pin of the action. CreateObjectAction action = (CreateObjectAction) (this.node); Reference reference = new Reference(); reference.referent = this.getExecutionLocus().instantiate( (Class_) (action.classifier)); this.putToken(action.result, reference); } // doAction } // CreateObjectActionActivation