/*
* Initial version copyright 2008 Lockheed Martin Corporation, except
* as stated in the file entitled Licensing-Information.
*
* All modifications copyright 2009-2012 Data Access Technologies, Inc.
*
* Licensed under the Academic Free License version 3.0
* (http://www.opensource.org/licenses/afl-3.0.php), except as stated
* in the file entitled Licensing-Information.
*/
package fUML.Semantics.Actions.IntermediateActions;
import fUML.Debug;
import UMLPrimitiveTypes.*;
import fUML.Syntax.*;
import fUML.Syntax.Classes.Kernel.*;
import fUML.Syntax.CommonBehaviors.BasicBehaviors.*;
import fUML.Syntax.CommonBehaviors.Communications.*;
import fUML.Syntax.Activities.IntermediateActivities.*;
import fUML.Syntax.Actions.BasicActions.*;
import fUML.Syntax.Actions.IntermediateActions.*;
import fUML.Semantics.*;
import fUML.Semantics.Classes.Kernel.*;
import fUML.Semantics.CommonBehaviors.BasicBehaviors.*;
import fUML.Semantics.Activities.IntermediateActivities.*;
import fUML.Semantics.Actions.BasicActions.*;
import fUML.Semantics.Loci.*;
public class CreateObjectActionActivation extends
fUML.Semantics.Actions.BasicActions.ActionActivation {
public void doAction() {
// Create an object with the given classifier (which must be a class) as
// its type, at the same locus as the action activation.
// Place a reference to the object on the result pin of the action.
CreateObjectAction action = (CreateObjectAction) (this.node);
Reference reference = new Reference();
reference.referent = this.getExecutionLocus().instantiate(
(Class_) (action.classifier));
this.putToken(action.result, reference);
} // doAction
} // CreateObjectActionActivation