/* * Copyright (c) 2012. HappyDroids LLC, All rights reserved. */ package com.happydroids.droidtowers.gui; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.happydroids.droidtowers.TowerAssetManager; public class TransparentTextButton extends TextButton { public TransparentTextButton(String text, Skin skin, Color upColor, Color downColor) { super(text, skin); TextButtonStyle style = new TextButtonStyle(getStyle()); style.down = TowerAssetManager.ninePatchDrawable(TowerAssetManager.WHITE_SWATCH, upColor); style.up = TowerAssetManager.ninePatchDrawable(TowerAssetManager.WHITE_SWATCH, downColor); style.checked = TowerAssetManager.ninePatchDrawable(TowerAssetManager.WHITE_SWATCH, downColor); setStyle(style); } }