/**
* C-Nery - A home automation web application for C-Bus.
* Copyright (C) 2008,2009,2012 Dave Oxley <dave@daveoxley.co.uk>.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package com.daveoxley.cnery.entities;
import com.daveoxley.cnery.dao.SceneConditionDAO;
import com.workplacesystems.queuj.Process;
import com.workplacesystems.queuj.process.ProcessImplServer;
import com.workplacesystems.queuj.process.ProcessWrapper;
import com.workplacesystems.queuj.process.QueujFactory;
import java.io.Serializable;
import java.util.Collection;
import java.util.Set;
import javax.persistence.CascadeType;
import javax.persistence.Column;
import javax.persistence.Entity;
import javax.persistence.EnumType;
import javax.persistence.Enumerated;
import javax.persistence.OneToMany;
import javax.persistence.Table;
import javax.persistence.Transient;
import javax.validation.constraints.NotNull;
import javax.validation.constraints.Size;
import org.jboss.seam.Component;
import org.jboss.seam.annotations.Name;
/**
*
* @author Dave Oxley <dave@daveoxley.co.uk>
*/
@Entity
@Name("sceneEntity")
@Table(name="scene")
public class Scene extends BaseEntity implements ConditionProvider<SceneCondition>, Comparable<Scene>, Serializable {
public enum StatePersistence {
TRIGGER("cn.enum.Scene.StatePersistence.Trigger"),
ACTIVE("cn.enum.Scene.StatePersistence.Active"),
TIMED_ACTIVE("cn.enum.Scene.StatePersistence.TimedActive");
private final String description;
StatePersistence(String description) {
this.description = description;
}
public String getDescription() {
return description;
}
};
public enum ResetAction {
RESET_UNLESS_CHANGED("cn.enum.Scene.ResetAction.ResetUnlessChanged"),
RESET("cn.enum.Scene.ResetAction.Reset"),
LEAVE("cn.enum.Scene.ResetAction.Leave"),
ZERO("cn.enum.Scene.ResetAction.Zero");
private final String description;
ResetAction(String description) {
this.description = description;
}
public String getDescription() {
return description;
}
};
public enum GPSSceneAction {
ACTIVATE_SCENE("cn.enum.Scene.GPSSceneAction.ActivateScene"),
RESET_SCENE("cn.enum.Scene.GPSSceneAction.ResetScene"),
DO_NOTHING("cn.enum.Scene.GPSSceneAction.DoNothing");
private final String description;
GPSSceneAction(String description) {
this.description = description;
}
public String getDescription() {
return description;
}
};
private String name;
private StatePersistence statePersistence;
private int minutes;
private ResetAction resetAction;
private GPSSceneAction gpsEnterAreaAction;
private GPSSceneAction gpsLeaveAreaAction;
private int activateProcessId;
private int deactivateProcessId;
private boolean active;
private Set<SceneAction> sceneActions;
private Set<SceneCondition> sceneConditions;
private Set<SceneActivation> sceneActivations;
@Column(name="name", unique=true)
@NotNull
@Size(min = 1, max = 255)
public String getName() { return name; }
public void setName(String name) { this.name = name; }
@Column(name="state_persistence")
@Enumerated(EnumType.STRING)
public StatePersistence getStatePersistence() { return statePersistence; }
public void setStatePersistence(StatePersistence statePersistence) { this.statePersistence = statePersistence; }
@Column(name="minutes")
public int getMinutes() { return minutes; }
public void setMinutes(int minutes) { this.minutes = minutes; }
@Column(name="reset_action")
@Enumerated(EnumType.STRING)
public ResetAction getResetAction() { return resetAction; }
public void setResetAction(ResetAction resetAction) { this.resetAction = resetAction; }
@Column(name="gps_enter_area_action")
@Enumerated(EnumType.STRING)
public GPSSceneAction getGpsEnterAreaAction() { return gpsEnterAreaAction; }
public void setGpsEnterAreaAction(GPSSceneAction gpsEnterAreaAction) { this.gpsEnterAreaAction = gpsEnterAreaAction; }
@Column(name="gps_leave_area_action")
@Enumerated(EnumType.STRING)
public GPSSceneAction getGpsLeaveAreaAction() { return gpsLeaveAreaAction; }
public void setGpsLeaveAreaAction(GPSSceneAction gpsLeaveAreaAction) { this.gpsLeaveAreaAction = gpsLeaveAreaAction; }
@Column(name = "activate_process_id")
public int getActivateProcessId() { return activateProcessId; }
public void setActivateProcessId(int activateProcessId) { this.activateProcessId = activateProcessId; }
@Column(name = "deactivate_process_id")
public int getDeactivateProcessId() { return deactivateProcessId; }
public void setDeactivateProcessId(int deactivateProcessId) { this.deactivateProcessId = deactivateProcessId; }
@Column(name = "active")
public boolean isActive() { return active; }
public void setActive(boolean active) { this.active = active; }
@OneToMany(mappedBy="scene",cascade = CascadeType.ALL)
public Set<SceneAction> getSceneActions() { return sceneActions; }
public void setSceneActions(Set sceneActions) { this.sceneActions = sceneActions; }
@OneToMany(mappedBy="scene",cascade = CascadeType.ALL)
public Set<SceneCondition> getSceneConditions() { return sceneConditions; }
public void setSceneConditions(Set<SceneCondition> sceneConditions) { this.sceneConditions = sceneConditions; }
@OneToMany(mappedBy="scene",cascade = CascadeType.ALL)
public Set<SceneActivation> getSceneActivations() { return sceneActivations; }
public void setSceneActivations(Set<SceneActivation> sceneActivations) { this.sceneActivations = sceneActivations; }
@Override
public int compareTo(Scene o) {
if (getName() == null || o.getName() == null)
return (getName() != null ? -1 : (o.getName() == null ? 0 : 1));
else
return getName().compareTo(o.getName());
}
@Transient
public Process<Integer> getActivateProcess() {
ProcessWrapper<Integer> pw = ((ProcessImplServer)QueujFactory.getProcessServer((String)null, null)).get(getActivateProcessId());
if (pw == null)
return null;
return new Process<Integer>(pw);
}
@Transient
public Process<Integer> getDeactivateProcess() {
ProcessWrapper<Integer> pw = ((ProcessImplServer)QueujFactory.getProcessServer((String)null, null)).get(getDeactivateProcessId());
if (pw == null)
return null;
return new Process<Integer>(pw);
}
@Override
@Transient
public Collection<SceneCondition> getConditions() {
SceneConditionDAO scdao = (SceneConditionDAO)Component.getInstance(SceneConditionDAO.class);
return scdao.findSceneConditions(this, null);
}
}