/******************************************************************************* * Copyright (c) 2009, 2010 Alena Laskavaia * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Alena Laskavaia - initial API and implementation *******************************************************************************/ package org.eclipse.cdt.codan.core.model.cfg; import java.util.Collection; import java.util.Iterator; /** * Represents control flow graph (CFG) object. * This is "normalized" control flow graph, with typed nodes: * <br> * <li> {@link IStartNode} - start node of the cfg (source) * <li> {@link IExitNode} - exit node of the cfg (sink) * <li> {@link IPlainNode} - has one incoming one outgoing * <li> {@link IDecisionNode} - has one incoming and the only node that can have * multiple outcoming * arcs * <li> {@link IConnectorNode} - the only node that can have multiple incoming * arcs, and one outgoing * <li> {@link IJumpNode} - has one incoming and one outgoing but represent * change of control direction * <li> {@link IBranchNode} - usually node where decision node connect to, * labels represent a way where controls goes to * * @noextend This interface is not intended to be extended by clients. * @noimplement This interface is not intended to be implemented by clients. */ public interface IControlFlowGraph { /** * @return start node of the graph. CFG only has one start node. */ IStartNode getStartNode(); /** * @return iterator over exit nodes of control flow graph. Exit nodes * include return statement, * and statements with throw and abort/exit functions. */ Iterator<IExitNode> getExitNodeIterator(); /** * @return size of exit nodes list */ int getExitNodeSize(); /** * @return list of roots of dead code sections, they don't have incoming * arcs */ Iterator<IBasicBlock> getUnconnectedNodeIterator(); /** * @return size of unconnected nodes list */ int getUnconnectedNodeSize(); /** * @return collection of all nodes */ Collection<IBasicBlock> getNodes(); }