package net.mostlyoriginal.game.component.ship;
import com.artemis.Component;
import com.badlogic.gdx.math.MathUtils;
/**
* @author Daan van Yperen
*/
public class Star extends Component {
public final String animId[] = new String[6];
public final float speedFactor = 1f + MathUtils.random(-0.2f,0.5f);
public float blinkTimer = MathUtils.random(0f,10f);
public Star(int kind) {
animId[0] = "star-" + kind + "-0";
animId[1] = "star-" + kind + "-1";
animId[2] = "star-" + kind + "-2";
animId[3] = "star-" + kind + "-3";
animId[4] = "star-" + kind + "-4";
animId[5] = "star-" + kind + "-5";
}
}