package net.mostlyoriginal.game.component.ship; import com.artemis.Component; import com.badlogic.gdx.math.MathUtils; /** * @author Daan van Yperen */ public class Star extends Component { public final String animId[] = new String[6]; public final float speedFactor = 1f + MathUtils.random(-0.2f,0.5f); public float blinkTimer = MathUtils.random(0f,10f); public Star(int kind) { animId[0] = "star-" + kind + "-0"; animId[1] = "star-" + kind + "-1"; animId[2] = "star-" + kind + "-2"; animId[3] = "star-" + kind + "-3"; animId[4] = "star-" + kind + "-4"; animId[5] = "star-" + kind + "-5"; } }