package net.mostlyoriginal.game; /** * @author Daan van Yperen */ public class G { public static final String version = "v5"; public static final int CANVAS_WIDTH = 1280; public static final int CANVAS_HEIGHT = 720; public static final int SCREEN_HEIGHT = CANVAS_HEIGHT / MainScreen.CAMERA_ZOOM_FACTOR; public static final int SCREEN_WIDTH = CANVAS_WIDTH / MainScreen.CAMERA_ZOOM_FACTOR; }