package net.mostlyoriginal.game;
/**
* @author Daan van Yperen
*/
public class G {
public static final String version = "v5";
public static final int CANVAS_WIDTH = 1280;
public static final int CANVAS_HEIGHT = 720;
public static final int SCREEN_HEIGHT = CANVAS_HEIGHT / MainScreen.CAMERA_ZOOM_FACTOR;
public static final int SCREEN_WIDTH = CANVAS_WIDTH / MainScreen.CAMERA_ZOOM_FACTOR;
}