package net.mostlyoriginal.game.component.ship;
import com.artemis.Component;
/**
* @author Daan van Yperen
*/
public class EngineFlame extends Component {
public float timer;
public int gridX;
public int gridY;
public EngineFlame(int gridX, int gridY) {
this.gridX = gridX;
this.gridY = gridY;
}
}