/** * Output of the game of Life * * @author Thomas Zaki * @version 10/11/08 */ package testing; import gameElements.Grid; import java.util.Scanner; public class GameOfLife_text { public static void main(String[] args) { Scanner in = new Scanner(System.in); System.out.println("Enter side dimension:"); Grid g = new Grid(in.nextInt()); g.changeState(2, 1); g.changeState(3, 2); g.changeState(3, 3); g.changeState(2, 3); g.changeState(1, 3); /* int x; int y; int choice = 0; do { System.out.println("Enter point coords (x,y):"); x = in.nextInt(); y = in.nextInt(); g.changeState(x, y); System.out.println("Add another? (1 -> y, 2 -> n):"); choice = in.nextInt(); } while(choice != 2); */ for(int i = 0; i < 30; i++) { System.out.println(g.getTextGrid()); g.nextGeneration(); in.nextLine(); } } }