/*
* AP(r) Computer Science GridWorld Case Study:
* Copyright(c) 2005-2006 Cay S. Horstmann (http://horstmann.com)
*
* This code is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* @author Cay Horstmann
*/
package info.gridworld.actor;
import info.gridworld.grid.Grid;
import info.gridworld.grid.Location;
import info.gridworld.world.World;
import java.util.ArrayList;
/**
* An <code>ActorWorld</code> is occupied by actors. <br />
* This class is not tested on the AP CS A and AB exams.
*/
public class ActorWorld extends World<Actor>
{
private static final String DEFAULT_MESSAGE = "Click on a grid location to construct or manipulate an actor.";
/**
* Constructs an actor world with a default grid.
*/
public ActorWorld()
{
}
/**
* Constructs an actor world with a given grid.
* @param grid the grid for this world.
*/
public ActorWorld(Grid<Actor> grid)
{
super(grid);
}
public void show()
{
if (getMessage() == null)
setMessage(DEFAULT_MESSAGE);
super.show();
}
public void step()
{
Grid<Actor> gr = getGrid();
ArrayList<Actor> actors = new ArrayList<Actor>();
for (Location loc : gr.getOccupiedLocations())
actors.add(gr.get(loc));
for (Actor a : actors)
{
// only act if another actor hasn't removed a
if (a.getGrid() == gr)
a.act();
}
}
/**
* Adds an actor to this world at a given location.
* @param loc the location at which to add the actor
* @param occupant the actor to add
*/
public void add(Location loc, Actor occupant)
{
occupant.putSelfInGrid(getGrid(), loc);
}
/**
* Adds an occupant at a random empty location.
* @param occupant the occupant to add
*/
public void add(Actor occupant)
{
Location loc = getRandomEmptyLocation();
if (loc != null)
add(loc, occupant);
}
/**
* Removes an actor from this world.
* @param loc the location from which to remove an actor
* @return the removed actor, or null if there was no actor at the given
* location.
*/
public Actor remove(Location loc)
{
Actor occupant = getGrid().get(loc);
if (occupant == null)
return null;
occupant.removeSelfFromGrid();
return occupant;
}
}