package fi.hbp.angr; import android.os.Bundle; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import com.swarmconnect.Swarm; public class MainActivity extends AndroidApplication { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration(); cfg.useGL20 = true; initialize(new GdxGame(), cfg); Gdx.input.setCatchMenuKey(true); Gdx.input.setCatchBackKey(true); Swarm.setActive(this); G.scoreboard = new AndroidScoreboard(); } @Override public void onResume() { super.onResume(); Swarm.setActive(this); Swarm.init(this, 4279, SwarmAppKey.key); } @Override public void onPause() { super.onPause(); Swarm.setInactive(this); } }