package fi.hbp.angr;
import android.os.Bundle;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.swarmconnect.Swarm;
public class MainActivity extends AndroidApplication {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useGL20 = true;
initialize(new GdxGame(), cfg);
Gdx.input.setCatchMenuKey(true);
Gdx.input.setCatchBackKey(true);
Swarm.setActive(this);
G.scoreboard = new AndroidScoreboard();
}
@Override
public void onResume() {
super.onResume();
Swarm.setActive(this);
Swarm.init(this, 4279, SwarmAppKey.key);
}
@Override
public void onPause() {
super.onPause();
Swarm.setInactive(this);
}
}