/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.ide.common.rendering.api; import java.awt.image.BufferedImage; /** * Image Factory Interface. * * An Image factory's task is to create the {@link BufferedImage} into which the scene will be * rendered. The goal is to let the layoutlib caller create an image that's optimized for its use * case. * * If no factory is passed in {@link RenderParams#setImageFactory(IImageFactory)}, then a default * {@link BufferedImage} of type {@link BufferedImage#TYPE_INT_ARGB} is created. * */ public interface IImageFactory { /** * Creates a buffered image with the given size * @param width the width of the image * @param height the height of the image * @return a new (or reused) BufferedImage of the given size. */ BufferedImage getImage(int width, int height); }