/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.ddmlib.utils; import com.android.annotations.concurrency.GuardedBy; import java.util.ArrayList; import java.util.List; public class DebuggerPorts { @GuardedBy("mDebuggerPorts") private final List<Integer> mDebuggerPorts = new ArrayList<Integer>(); public DebuggerPorts(int basePort) { mDebuggerPorts.add(basePort); } public int next() { // get the first port and remove it synchronized (mDebuggerPorts) { if (!mDebuggerPorts.isEmpty()) { int port = mDebuggerPorts.get(0); // remove it. mDebuggerPorts.remove(0); // if there's nothing left, add the next port to the list if (mDebuggerPorts.isEmpty()) { mDebuggerPorts.add(port+1); } return port; } } return -1; } public void free(int port) { if (port <= 0) { return; } synchronized (mDebuggerPorts) { // because there could be case where clients are closed twice, we have to make // sure the port number is not already in the list. if (mDebuggerPorts.indexOf(port) == -1) { // add the port to the list while keeping it sorted. It's not like there's // going to be tons of objects so we do it linearly. int count = mDebuggerPorts.size(); for (int i = 0; i < count; i++) { if (port < mDebuggerPorts.get(i)) { mDebuggerPorts.add(i, port); break; } } // TODO: check if we can compact the end of the list. } } } }