/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package server.buffs.buffclasses.resistance; import client.MapleBuffStat; import client.MapleJob; import client.MonsterStatus; import server.MapleStatEffect; import server.MapleStatInfo; import server.buffs.AbstractBuffClass; /** * * @author Dismal */ public class BattleMageBuff extends AbstractBuffClass { public BattleMageBuff() { buffs = new int[]{ 32101004, // 紅色吸血術 32101005, // 長杖極速 32111014, // 防禦姿態 32111006, // 甦醒 32121010, // 煉獄鬥氣 32121005, // 危機繩索 32121007, // 楓葉祝福 32111010, // 瞬間移動精通 32121053, // 自由意志 32121054, // 聯盟繩索 32121056, // 戰鬥精通 //------------178 32121017, // 黑色光環 32121018, // 減益效果光環 32111012, // 藍色繩索 32101009, // 紅色光環 32001016, // 黃色光環 32100010, // 死神契約I 32110017, // 死神契約II 32120019, // 死神契約III 32111016, // 黑暗閃電 }; } @Override public boolean containsJob(int job) { return MapleJob.is煉獄巫師(job); } @Override public void handleBuff(MapleStatEffect eff, int skill) { switch (skill) { case 32111006: //甦醒 eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.REAPER, (int) eff.info.get(MapleStatInfo.x)); break; case 32101004: //紅色吸血術 eff.statups.put(MapleBuffStat.COMBO_DRAIN, eff.info.get(MapleStatInfo.x)); break; case 32101005: //長杖極速 eff.statups.put(MapleBuffStat.BOOSTER, eff.info.get(MapleStatInfo.x)); break; case 32111014: //防禦姿態 eff.statups.put(MapleBuffStat.STANCE, eff.info.get(MapleStatInfo.prop)); break; case 32121005: //危機繩索 eff.statups.put(MapleBuffStat.AURA_BOOST, (int) eff.getLevel()); break; case 32121010: //煉獄鬥氣 eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.ENRAGE, (int) (eff.getLevel() * 2000) + 1); eff.statups.put(MapleBuffStat.CRITICAL_RATE2, eff.info.get(MapleStatInfo.z)); eff.statups.put(MapleBuffStat.MIN_CRITICAL_DAMAGE, eff.info.get(MapleStatInfo.y)); break; case 32111010: //瞬間移動精通 eff.info.put(MapleStatInfo.mpCon, eff.info.get(MapleStatInfo.y)); eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.TELEPORT_MASTERY, eff.info.get(MapleStatInfo.x)); eff.monsterStatus.put(MonsterStatus.STUN, 1); break; case 32121007: //楓葉祝福 eff.statups.put(MapleBuffStat.MAPLE_WARRIOR, eff.info.get(MapleStatInfo.x)); break; case 32121053: //自由意志 break; case 32121054: //聯盟繩索 break; case 32121056: //戰鬥精通 eff.statups.put(MapleBuffStat.BATTLE_MASTER, 2); break; case 32111012: // 藍色繩索 eff.statups.put(MapleBuffStat.NEW_AURA, (int) eff.getLevel()); eff.statups.put(MapleBuffStat.INDIE_ASR_R, eff.info.get(MapleStatInfo.indieAsrR)); eff.info.put(MapleStatInfo.time, 2100000000); break; case 32121017: // 黑色光環 eff.statups.put(MapleBuffStat.INDIE_DAM_R, eff.info.get(MapleStatInfo.indieDamR)); eff.statups.put(MapleBuffStat.NEW_AURA, (int) eff.getLevel()); eff.info.put(MapleStatInfo.time, 2100000000); break; case 32121018: // 減益效果光環 eff.statups.put(MapleBuffStat.NEW_AURA, (int) eff.getLevel()); eff.info.put(MapleStatInfo.time, 2100000000); break; case 32101009: // 紅色光環 eff.statups.put(MapleBuffStat.NEW_AURA, (int) eff.getLevel()); eff.statups.put(MapleBuffStat.COMBO_DRAIN, eff.info.get(MapleStatInfo.x)); eff.info.put(MapleStatInfo.time, 2100000000); break; case 32001016: // 黃色光環 eff.statups.put(MapleBuffStat.NEW_AURA, (int) eff.getLevel()); eff.statups.put(MapleBuffStat.INDIE_BOOSTER, eff.info.get(MapleStatInfo.indieSpeed)); eff.statups.put(MapleBuffStat.INDIE_SPEED, eff.info.get(MapleStatInfo.indieBooster)); eff.info.put(MapleStatInfo.time, 2100000000); break; case 32100010: // 死神契約I eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.GRIM_CONTRACT, eff.info.get(MapleStatInfo.x)); break; case 32110017: // 死神契約II eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.GRIM_CONTRACT, eff.info.get(MapleStatInfo.x)); break; case 32120019: // 死神契約III eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.GRIM_CONTRACT, eff.info.get(MapleStatInfo.x)); break; case 32111016: // 黑暗閃電 eff.info.put(MapleStatInfo.time, 2100000000); eff.statups.put(MapleBuffStat.DARK_SHOCK, 1); break; default: System.out.println("未知的 煉獄巫師(3200) Buff: " + skill); break; } } }