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package constants;
/**
*
* @author Pungin
*/
public class ZZMSConfig {
public static byte defaultInventorySlot = 96; //默認道具欄位
public static int monsterSpawn = 1; //同一個生怪點生怪次數
public static boolean saveSFLevel = true; //強化爆裝保留星級
public static boolean maxSkillLevel = true; //默認滿技能等級上限
public static boolean superiorPotential = true; //尊貴裝允許出尊貴潛能
}