/* * GiveTaskEditor.java * * Copyright (c) 2015 ITSTAKE * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ package tk.itstake.steakgui.menueditor.taskeditor; import ninja.amp.ampmenus.events.ItemClickEvent; import ninja.amp.ampmenus.items.MenuItem; import ninja.amp.ampmenus.menus.ItemMenu; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.player.AsyncPlayerChatEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.plugin.java.JavaPlugin; import tk.itstake.steakgui.SteakGUI; import tk.itstake.steakgui.menueditor.ItemTaskEditor; import tk.itstake.steakgui.menueditor.NewTaskSelector; import tk.itstake.steakgui.gui.GUIItem; import tk.itstake.steakgui.gui.Menu; import tk.itstake.steakgui.itemtask.ItemTask; import tk.itstake.steakgui.util.ItemStackConverter; import tk.itstake.steakgui.util.MenuFileHandler; import tk.itstake.util.MessageHandler; /** * Created by ITSTAKE on 2015-08-12. */ public class GiveTaskEditor implements Listener { public void show(Menu menu, Player player, int slot, int task) { String title = menu.getTitle(); if(title.length() > 10) { title = ChatColor.stripColor(SteakGUI.convertMessage(menu.getTitle(), menu, player)).substring(0, 11) + ""; } GUIItem slotItem = menu.getItemArray().get(slot); ItemTask edittask = slotItem.getTask(task); ItemMenu setting = new ItemMenu(ChatColor.translateAlternateColorCodes('&', "&4수정:&c" + title), ItemMenu.Size.THREE_LINE, (JavaPlugin) Bukkit.getPluginManager().getPlugin("SteakGUI")); setting.setItem(0, new ItemTaskItem(menu, player, task, 0, 1, slot, SteakGUI.convertMessage("&c펄미션 받기"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b받는 물품을 펄미션으로 설정합니다.")})); setting.setItem(1, new ItemTaskItem(menu, player, task, 1, 1, slot, SteakGUI.convertMessage("&c아이템 받기"), Material.EMERALD, new String[]{SteakGUI.convertMessage("&b받는 물품을 아이템으로 설정합니다.")})); setting.setItem(2, new ItemTaskItem(menu, player, task, 2, 1, slot, SteakGUI.convertMessage("&c경험치 받기"), Material.ENCHANTMENT_TABLE, new String[]{SteakGUI.convertMessage("&b받는 물품을 경험치로 설정합니다.")})); setting.setItem(3, new ItemTaskItem(menu, player, task, 3, 1, slot, SteakGUI.convertMessage("&c레벨 받기"), Material.EXP_BOTTLE, new String[]{SteakGUI.convertMessage("&b받는 물품을 레벨으로 설정합니다.")})); setting.setItem(3, new ItemTaskItem(menu, player, task, 4, 1, slot, SteakGUI.convertMessage("&c돈 받기"), Material.MAP, new String[]{SteakGUI.convertMessage("&b받는 물품을 돈으로 설정합니다.")})); if(((String)edittask.getData()[0]).equals("permission")) { setting.setItem(9, new ItemTaskItem(menu, player, task, 5, 1, slot, SteakGUI.convertMessage("&b펄미션 입력"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b받게 될 펄미션을 입력합니다.")})); } else if(((String)edittask.getData()[0]).equals("item")) { setting.setItem(9, new ItemTaskItem(menu, player, task, 6, 1, slot, SteakGUI.convertMessage("&b아이템 선택"), Material.EMERALD, new String[]{SteakGUI.convertMessage("&b받게 될 아이템을 손에서 선택합니다.")})); } else if(((String)edittask.getData()[0]).equals("exp")) { setting.setItem(9, new ItemTaskItem(menu, player, task, 7, 1, slot, SteakGUI.convertMessage("&b경험치 입력"), Material.ENCHANTMENT_TABLE, new String[]{SteakGUI.convertMessage("&b받게 될 경험치를 입력합니다.")})); } else if(((String)edittask.getData()[0]).equals("level")) { setting.setItem(9, new ItemTaskItem(menu, player, task, 8, 1, slot, SteakGUI.convertMessage("&b레벨 입력"), Material.EXP_BOTTLE, new String[]{SteakGUI.convertMessage("&b받게 될 레벨을 입력합니다.")})); } else if(((String)edittask.getData()[0]).equals("money")) { setting.setItem(9, new ItemTaskItem(menu, player, task, 9, 1, slot, SteakGUI.convertMessage("&b돈 입력"), Material.MAP, new String[]{SteakGUI.convertMessage("&b받게 될 돈을 입력합니다.")})); } setting.setItem(18, new ItemTaskItem(menu, player, task, 10, 1, slot, SteakGUI.convertMessage("&b작업 종류 변경"), Material.ANVIL, new String[]{SteakGUI.convertMessage("&b작업 종류를 변경 합니다.")})); setting.setItem(19, new ItemTaskItem(menu, player, task, 11, 1, slot, SteakGUI.convertMessage("&b작업 삭제"), Material.NETHER_BRICK_ITEM, new String[]{SteakGUI.convertMessage("&b작업을 삭제합니다.")})); setting.setItem(20, new ItemTaskItem(menu, player, task, 12, 1, slot, SteakGUI.convertMessage("&b클릭 방식 변경"), Material.BUCKET, new String[]{SteakGUI.convertMessage("&b클릭 방식을 변경합니다.")})); setting.setItem(26, new ItemTaskItem(menu, player, task, 99, 1, slot, SteakGUI.convertMessage("&c돌아가기"), Material.FEATHER, new String[]{SteakGUI.convertMessage("&c이전 매뉴로 돌아갑니다.")})); setting.open(player); } class ItemTaskItem extends MenuItem { int t = 0; int task = 0; int slot = 0; Menu menu = null; Player player = null; public ItemTaskItem(Menu lmenu, Player p, int ltask, int type, int amount, int s, String displayName, Material icon, String... lore) { super(displayName, new ItemStack(icon, amount), lore); slot = s; t = type; task = ltask; menu = lmenu; player = p; } @Override public void onItemClick(ItemClickEvent event) { ItemTask editTask = menu.getItemArray().get(slot).getTask(task); if(t == 0) { editTask.getData()[0] = "permission"; new MessageHandler().sendMessage(event.getPlayer(), "&c이제 펄미션을 받게 됩니다."); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), event.getPlayer(), slot, task); } else if(t == 1) { editTask.getData()[0] = "item"; new MessageHandler().sendMessage(event.getPlayer(), "&c이제 아이템을 받게 됩니다."); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), event.getPlayer(), slot, task); } else if(t == 2) { editTask.getData()[0] = "exp"; new MessageHandler().sendMessage(event.getPlayer(), "&c이제 경험치를 받게 됩니다."); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), event.getPlayer(), slot, task); } else if(t == 3) { editTask.getData()[0] = "level"; new MessageHandler().sendMessage(event.getPlayer(), "&c이제 레벨을 받게 됩니다."); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), event.getPlayer(), slot, task); } else if(t == 4) { editTask.getData()[0] = "money"; new MessageHandler().sendMessage(event.getPlayer(), "&c이제 돈을 받게 됩니다."); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), event.getPlayer(), slot, task); } else if(t == 5) { new MessageHandler().sendMessage(event.getPlayer(), "&a받게 될 펄미션을 입력하세요."); player.setMetadata("permGive", new FixedMetadataValue(Bukkit.getPluginManager().getPlugin("SteakGUI"), new Object[]{menu.getName(), slot, task})); event.setWillClose(true); } else if(t == 6) { player.setMetadata("itemGive", new FixedMetadataValue(Bukkit.getPluginManager().getPlugin("SteakGUI"), new Object[]{menu.getName(), slot, task})); new MessageHandler().sendMessage(player, "&b받게 될 아이템을 클릭해 주세요. 만약 취소하시려면 빈 슬롯을 클릭하세요."); event.setWillClose(true); } else if(t == 7) { new MessageHandler().sendMessage(event.getPlayer(), "&a받게 될 경험치를 입력하세요.(소숫점 불가) 예: 100"); player.setMetadata("expGive", new FixedMetadataValue(Bukkit.getPluginManager().getPlugin("SteakGUI"), new Object[]{menu.getName(), slot, task})); event.setWillClose(true); } else if(t == 8) { new MessageHandler().sendMessage(event.getPlayer(), "&a받게 될 레벨을 입력하세요.(소숫점 불가) 예: 10"); player.setMetadata("levelGive", new FixedMetadataValue(Bukkit.getPluginManager().getPlugin("SteakGUI"), new Object[]{menu.getName(), slot, task})); event.setWillClose(true); } else if(t == 9) { new MessageHandler().sendMessage(event.getPlayer(), "&a받게 될 돈을 입력하세요.(소숫점 포함) 예: 100.0, 100"); player.setMetadata("moneyGive", new FixedMetadataValue(Bukkit.getPluginManager().getPlugin("SteakGUI"), new Object[]{menu.getName(), slot, task})); event.setWillClose(true); } else if(t == 10) { new NewTaskSelector().show(menu, player, slot, task); } else if(t == 11) { menu.getItemArray().get(slot).delTask(task); MenuFileHandler.saveMenu(menu); new ItemTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), player, slot); } else if(t == 12) { new TaskClickTypeEditor().show(menu, player, slot, task); } else { new ItemTaskEditor().show(menu, player, slot); } } } @EventHandler public void onChat(AsyncPlayerChatEvent e) { if(e.getPlayer().hasMetadata("permGive")) { new MessageHandler().sendMessage(e.getPlayer(), "&a" + e.getMessage() + " 펄미션이 성공적으로 등록되었습니다!"); Object[] metadata = (Object[]) e.getPlayer().getMetadata("permGive").get(0).value(); Menu menu = MenuFileHandler.loadMenu((String) metadata[0], true); menu.getItemArray().get((int)metadata[1]).getTask((int)metadata[2]).getData()[1] = e.getMessage(); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(menu, e.getPlayer(), (int) metadata[1], (int) metadata[2]); e.setCancelled(true); e.getPlayer().removeMetadata("permGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } else if(e.getPlayer().hasMetadata("expGive")) { new MessageHandler().sendMessage(e.getPlayer(), "&a" + e.getMessage() + " 경험치가 성공적으로 등록되었습니다!"); Object[] metadata = (Object[]) e.getPlayer().getMetadata("expGive").get(0).value(); Menu menu = MenuFileHandler.loadMenu((String) metadata[0], true); menu.getItemArray().get((int)metadata[1]).getTask((int)metadata[2]).getData()[1] = e.getMessage(); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(menu, e.getPlayer(), (int) metadata[1], (int) metadata[2]); e.setCancelled(true); e.getPlayer().removeMetadata("expGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } else if(e.getPlayer().hasMetadata("levelGive")) { new MessageHandler().sendMessage(e.getPlayer(), "&a" + e.getMessage() + " 레벨이 성공적으로 등록되었습니다!"); Object[] metadata = (Object[]) e.getPlayer().getMetadata("levelGive").get(0).value(); Menu menu = MenuFileHandler.loadMenu((String) metadata[0], true); menu.getItemArray().get((int)metadata[1]).getTask((int)metadata[2]).getData()[1] = e.getMessage(); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(menu, e.getPlayer(), (int) metadata[1], (int) metadata[2]); e.setCancelled(true); e.getPlayer().removeMetadata("levelGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } else if(e.getPlayer().hasMetadata("moneyGive")) { new MessageHandler().sendMessage(e.getPlayer(), "&a" + e.getMessage() + " 이 성공적으로 등록되었습니다!"); Object[] metadata = (Object[]) e.getPlayer().getMetadata("moneyGive").get(0).value(); Menu menu = MenuFileHandler.loadMenu((String) metadata[0], true); menu.getItemArray().get((int)metadata[1]).getTask((int)metadata[2]).getData()[1] = e.getMessage(); MenuFileHandler.saveMenu(menu); new GiveTaskEditor().show(menu, e.getPlayer(), (int) metadata[1], (int) metadata[2]); e.setCancelled(true); e.getPlayer().removeMetadata("moneyGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } } @EventHandler public void onItemClick(PlayerInteractEvent e) { if(e.getPlayer().hasMetadata("itemGive")) { if(e.getItem() != null) { new MessageHandler().sendMessage(e.getPlayer(), "&b아이템을 성공적으로 가져왔습니다!"); Object[] metadata = (Object[]) e.getPlayer().getMetadata("itemGive").get(0).value(); Menu menu = MenuFileHandler.loadMenu((String) ((Object[]) e.getPlayer().getMetadata("itemGive").get(0).value())[0]); ItemStack stack = e.getItem(); menu.getItemArray().get((int)metadata[1]).getTask((int)metadata[2]).getData()[1] = ItemStackConverter.convert(stack).toJSONString(); MenuFileHandler.saveMenu(menu); e.setCancelled(true); new GiveTaskEditor().show(MenuFileHandler.loadMenu(menu.getName()), e.getPlayer(), (int) ((Object[]) e.getPlayer().getMetadata("itemGive").get(0).value())[1], (int) ((Object[]) e.getPlayer().getMetadata("itemGive").get(0).value())[2]); e.getPlayer().removeMetadata("itemGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } else { new MessageHandler().sendMessage(e.getPlayer(), "&c아이템 가져오기가 취소되었습니다!"); e.setCancelled(true); e.getPlayer().removeMetadata("itemGive", Bukkit.getPluginManager().getPlugin("SteakGUI")); } } } }