/*
* LineSetting.java
*
* Copyright (c) 2015 ITSTAKE
*
* This program is free software: you can redistribute it and/or modify
*
* it under the terms of the GNU General Public License as published by
*
* the Free Software Foundation, either version 3 of the License, or
*
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
*
* but WITHOUT ANY WARRANTY; without even the implied warranty of
*
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
*
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package tk.itstake.steakgui.menueditor;
import ninja.amp.ampmenus.events.ItemClickEvent;
import ninja.amp.ampmenus.items.MenuItem;
import ninja.amp.ampmenus.menus.ItemMenu;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import tk.itstake.steakgui.SteakGUI;
import tk.itstake.steakgui.gui.Menu;
import tk.itstake.steakgui.util.MenuFileHandler;
/**
* Created by ITSTAKE on 2015-08-12.
*/
public class LineSetting {
public void show(Menu menu, Player player) {
String title = menu.getTitle();
if(title.length() > 10) {
title = ChatColor.stripColor(SteakGUI.convertMessage(menu.getTitle(), menu, player)).substring(0, 11) + "";
}
ItemMenu setting = new ItemMenu(ChatColor.translateAlternateColorCodes('&', "&4수정:&c" + title), ItemMenu.Size.THREE_LINE, (JavaPlugin) Bukkit.getPluginManager().getPlugin("SteakGUI"));
setting.setItem(10, new MenuSettingItem(menu, player, 1, 1, SteakGUI.convertMessage("&b1줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 1줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(11, new MenuSettingItem(menu, player, 2, 2, SteakGUI.convertMessage("&b2줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 2줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(12, new MenuSettingItem(menu, player, 3, 3, SteakGUI.convertMessage("&b3줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 3줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(13, new MenuSettingItem(menu, player, 4, 4, SteakGUI.convertMessage("&b4줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 4줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(14, new MenuSettingItem(menu, player, 5, 5, SteakGUI.convertMessage("&b5줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 5줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(15, new MenuSettingItem(menu, player, 6, 6, SteakGUI.convertMessage("&b6줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 6줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)}));
setting.setItem(16, new MenuSettingItem(menu, player, 7, 1, SteakGUI.convertMessage("&c돌아가기"), Material.FEATHER, new String[]{SteakGUI.convertMessage("&c이전 매뉴로 돌아갑니다.")}));
setting.open(player);
}
class MenuSettingItem extends MenuItem {
int t = 0;
Menu menu = null;
Player player = null;
public MenuSettingItem(Menu lmenu, Player p, int type, int amount, String displayName, Material icon, String... lore) {
super(displayName, new ItemStack(icon, amount), lore);
t = type;
menu = lmenu;
player = p;
}
@Override
public void onItemClick(ItemClickEvent event) {
if(t != 7) {
menu.setSize(t * 9);
MenuFileHandler.saveMenu(menu);
new LineSetting().show(menu, player);
} else {
new MenuSetting().show(menu, player);
}
}
}
}