/* * LineSetting.java * * Copyright (c) 2015 ITSTAKE * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ package tk.itstake.steakgui.menueditor; import ninja.amp.ampmenus.events.ItemClickEvent; import ninja.amp.ampmenus.items.MenuItem; import ninja.amp.ampmenus.menus.ItemMenu; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.plugin.java.JavaPlugin; import tk.itstake.steakgui.SteakGUI; import tk.itstake.steakgui.gui.Menu; import tk.itstake.steakgui.util.MenuFileHandler; /** * Created by ITSTAKE on 2015-08-12. */ public class LineSetting { public void show(Menu menu, Player player) { String title = menu.getTitle(); if(title.length() > 10) { title = ChatColor.stripColor(SteakGUI.convertMessage(menu.getTitle(), menu, player)).substring(0, 11) + ""; } ItemMenu setting = new ItemMenu(ChatColor.translateAlternateColorCodes('&', "&4수정:&c" + title), ItemMenu.Size.THREE_LINE, (JavaPlugin) Bukkit.getPluginManager().getPlugin("SteakGUI")); setting.setItem(10, new MenuSettingItem(menu, player, 1, 1, SteakGUI.convertMessage("&b1줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 1줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(11, new MenuSettingItem(menu, player, 2, 2, SteakGUI.convertMessage("&b2줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 2줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(12, new MenuSettingItem(menu, player, 3, 3, SteakGUI.convertMessage("&b3줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 3줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(13, new MenuSettingItem(menu, player, 4, 4, SteakGUI.convertMessage("&b4줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 4줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(14, new MenuSettingItem(menu, player, 5, 5, SteakGUI.convertMessage("&b5줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 5줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(15, new MenuSettingItem(menu, player, 6, 6, SteakGUI.convertMessage("&b6줄"), Material.PAPER, new String[]{SteakGUI.convertMessage("&b매뉴의 줄 수 6줄으로 설정합니다."), SteakGUI.convertMessage("&c현재 줄 수:" + menu.getSize()/9)})); setting.setItem(16, new MenuSettingItem(menu, player, 7, 1, SteakGUI.convertMessage("&c돌아가기"), Material.FEATHER, new String[]{SteakGUI.convertMessage("&c이전 매뉴로 돌아갑니다.")})); setting.open(player); } class MenuSettingItem extends MenuItem { int t = 0; Menu menu = null; Player player = null; public MenuSettingItem(Menu lmenu, Player p, int type, int amount, String displayName, Material icon, String... lore) { super(displayName, new ItemStack(icon, amount), lore); t = type; menu = lmenu; player = p; } @Override public void onItemClick(ItemClickEvent event) { if(t != 7) { menu.setSize(t * 9); MenuFileHandler.saveMenu(menu); new LineSetting().show(menu, player); } else { new MenuSetting().show(menu, player); } } } }