package com.spaceshooter; /* EnemyPatterns class holds static methods to spawn enemy patterns. Enemy names are passed as strings, as it allows for * more flexibility. * */ public class EnemyPatterns { public static void sineWave(EnemyManager enemyManager,float x,float y, int amount, String type) { if (type.equals("EnemyPopcorn")) { for (int i = 0; i < amount; i++) { EnemyPopcorn enemy = new EnemyPopcorn(true, ((amount-1) * 15) - (i * 15)); enemy.setPosition(x, y + (i * (enemy.getHeight()))); enemyManager.getList().add(enemy); } } else if (type.equals("EnemyKiller1")) { for (int i = 0; i < amount; i++) { EnemyKiller1 enemy = new EnemyKiller1(true, ((amount-1) * 15) - (i * 15)); enemy.setPosition(x, y + (i * (enemy.getHeight()))); enemyManager.getList().add(enemy); } } } // x,y coordinate is the bottom left corner of the blockade public static void blockade(EnemyManager enemyManager,float x,float y, String type , int xSize, int ySize) { if (type.equals("EnemyPopcorn")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyPopcorn enemy = new EnemyPopcorn(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemyTurret")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyTurret enemy = new EnemyTurret(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemyEye")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyEye enemy = new EnemyEye(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemyHoming")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyHoming enemy = new EnemyHoming(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemyMissileShip")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyMissileShip enemy = new EnemyMissileShip(enemyManager); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemyKiller1")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemyKiller1 enemy = new EnemyKiller1(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } else if (type.equals("EnemySpinner")) { for (int i = 0; i < xSize;i++) { for (int j = 0; j < ySize; j++) { EnemySpinner enemy = new EnemySpinner(); enemy.setPosition(x + (enemy.getWidth() * i * 2f),y + (enemy.getHeight() * j * 2f)); enemyManager.getList().add(enemy); } } } } }