package com.me.skifun.model;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Pool.Poolable;
/**
* GameObject is a class represents an object of the ski fun world.
*/
public class GameObject implements Poolable {
public final Vector2 position;
public final Rectangle bounds;
public boolean alive;
public GameObject (float x, float y, float width, float height) {
this.position = new Vector2(x, y);
this.bounds = new Rectangle();
this.alive=true;
}
@Override
public void reset() {
}
public void update(float delta)
{
}
public void init(float x,float y)
{
}
}