package org.newdawn.slick.tests;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.tests.states.TestState1;
import org.newdawn.slick.tests.states.TestState2;
import org.newdawn.slick.tests.states.TestState3;
/**
* A test for the multi-state based functionality
*
* @author kevin
*/
public class StateBasedTest extends StateBasedGame {
/**
* Create a new test
*/
public StateBasedTest() {
super("State Based Test");
}
/**
* @see org.newdawn.slick.state.StateBasedGame#initStatesList(org.newdawn.slick.GameContainer)
*/
public void initStatesList(GameContainer container) {
addState(new TestState1());
addState(new TestState2());
addState(new TestState3());
}
/**
* Entry point to our test
*
* @param argv The arguments to pass into the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new StateBasedTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
}