package org.newdawn.slick.tests;
import org.newdawn.slick.Animation;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.SpriteSheet;
/**
* A test for basic animation rendering
*
* @author kevin
*/
public class AnimationTest extends BasicGame {
/** The animation loaded */
private Animation animation;
/** The limited animation loaded */
private Animation limited;
/** The manual update animation loaded */
private Animation manual;
/** The animation loaded */
private Animation pingPong;
/** The container */
private GameContainer container;
/** Start limited counter */
private int start = 5000;
/**
* Create a new image rendering test
*/
public AnimationTest() {
super("Animation Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
this.container = container;
SpriteSheet sheet = new SpriteSheet("testdata/homeranim.png", 36, 65);
animation = new Animation();
for (int i=0;i<8;i++) {
animation.addFrame(sheet.getSprite(i,0), 150);
}
limited = new Animation();
for (int i=0;i<8;i++) {
limited.addFrame(sheet.getSprite(i,0), 150);
}
limited.stopAt(7);
manual = new Animation(false);
for (int i=0;i<8;i++) {
manual.addFrame(sheet.getSprite(i,0), 150);
}
pingPong = new Animation(sheet, 0,0,7,0,true,150,true);
pingPong.setPingPong(true);
container.getGraphics().setBackground(new Color(0.4f,0.6f,0.6f));
}
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
g.drawString("Space to restart() animation", 100, 50);
g.drawString("Til Limited animation: "+start, 100, 500);
g.drawString("Hold 1 to move the manually animated", 100, 70);
g.drawString("PingPong Frame:"+pingPong.getFrame(), 600, 70);
g.scale(-1,1);
animation.draw(-100,100);
animation.draw(-200,100,36*4,65*4);
if (start < 0) {
limited.draw(-400,100,36*4,65*4);
}
manual.draw(-600,100,36*4,65*4);
pingPong.draw(-700,100,36*2,65*2);
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) {
if (container.getInput().isKeyDown(Input.KEY_1)) {
manual.update(delta);
}
if (start >= 0) {
start -= delta;
}
}
/**
* Entry point to our test
*
* @param argv The arguments to pass into the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new AnimationTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
/**
* @see org.newdawn.slick.BasicGame#keyPressed(int, char)
*/
public void keyPressed(int key, char c) {
if (key == Input.KEY_ESCAPE) {
container.exit();
}
if (key == Input.KEY_SPACE) {
limited.restart();
}
}
}