package com.galvarez.ttw.rendering.components; import com.artemis.Component; import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.graphics.g2d.Animation.PlayMode; import com.badlogic.gdx.graphics.g2d.TextureRegion; public final class SpriteAnimation extends Component { public Animation animation; public float stateTime = 0f; public float frameDuration = 0.1f; public PlayMode playMode = PlayMode.NORMAL; public SpriteAnimation() { } public TextureRegion getFrame() { return animation.getKeyFrame(stateTime); } }