package com.galvarez.ttw.rendering.components;
import com.artemis.Component;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.Animation.PlayMode;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public final class SpriteAnimation extends Component {
public Animation animation;
public float stateTime = 0f;
public float frameDuration = 0.1f;
public PlayMode playMode = PlayMode.NORMAL;
public SpriteAnimation() {
}
public TextureRegion getFrame() {
return animation.getKeyFrame(stateTime);
}
}