package com.galvarez.ttw.rendering.components;
import com.artemis.PooledComponent;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public final class FadingMessage extends PooledComponent {
public String label;
public TextureRegion icon;
public float duration, currentTime;
public float vx, vy;
public Color color;
public FadingMessage() {
}
@Override
public void reset() {
label = null;
icon = null;
color = null;
duration = currentTime = vx = vy = 0f;
}
}