package com.galvarez.ttw.rendering.components; import com.artemis.PooledComponent; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.TextureRegion; public final class FadingMessage extends PooledComponent { public String label; public TextureRegion icon; public float duration, currentTime; public float vx, vy; public Color color; public FadingMessage() { } @Override public void reset() { label = null; icon = null; color = null; duration = currentTime = vx = vy = 0f; } }