package com.cwa.msg.compression; import com.cwa.gamecore.io.GameInput; import com.cwa.gamecore.message.GameMessage; import com.cwa.gamecore.util.MessageUtil; import com.cwa.msg.WrapperRequest; public class GzipRequest extends WrapperRequest { @Override public int getCommandId() { return GameMessage.CMD_GZIP_ACTION; } @Override public void decodeBody(GameInput in) { byte[] data = in.getGzip(); wrappedRequest = MessageUtil.decode(data); } }