package com.cwa.msg.compression;
import com.cwa.gamecore.io.GameInput;
import com.cwa.gamecore.message.GameMessage;
import com.cwa.gamecore.util.MessageUtil;
import com.cwa.msg.WrapperRequest;
public class GzipRequest extends WrapperRequest {
@Override
public int getCommandId() {
return GameMessage.CMD_GZIP_ACTION;
}
@Override
public void decodeBody(GameInput in) {
byte[] data = in.getGzip();
wrappedRequest = MessageUtil.decode(data);
}
}