/** * Author: zero * Created: 2012-8-6 */ package com.cwa.petserver.memory.activeuser; /** * 内存中临时记录的活跃玩家数据。 * @author zero */ public class ActiveUser { private int roleId; private boolean online; private long lastUpdateTime; private int level; public ActiveUser() { this.roleId = -1; this.online = false; this.lastUpdateTime = 0L; } public ActiveUser(int roleId, int level) { this.roleId = roleId; this.level = level; this.online = true; this.lastUpdateTime = System.currentTimeMillis(); } public int getRoleId() { return roleId; } public boolean isOnline() { return online; } public long getLastUpdateTime() { return lastUpdateTime; } public int getLevel() { return level; } /** * @param roleId the roleId to set */ public void setRoleId(int roleId) { this.roleId = roleId; } /** * @param online the online to set */ public void setOnline(boolean online) { this.online = online; } /** * @param lastUpdateTime the lastUpdateTime to set */ public void setLastUpdateTime(long lastUpdateTime) { this.lastUpdateTime = lastUpdateTime; } /** * @param level the level to set */ public void setLevel(int level) { this.level = level; } }