/* * $Id: PinstripePainter.java 3475 2009-08-28 08:30:47Z kleopatra $ * * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ package org.hdesktop.swingx.painter; import java.awt.BasicStroke; import java.awt.Graphics2D; import java.awt.Paint; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.Area; import java.awt.geom.Line2D; import javax.swing.JComponent; /** * <p>A fun Painter that paints pinstripes. You can specify the Paint to paint * those pinstripes in (could even be a texture paint!), the angle at which * to paint the pinstripes, and the spacing between stripes.</p> * * <p>The default PinstripePainter configuration will paint the pinstripes * using the foreground color of the component (the default behavior if a * Paint is not specified) at a 45 degree angle with 8 pixels between stripes</p> * * <p>Here is a custom code snippet that paints Color.GRAY pinstripes at a 135 * degree angle: * <pre><code> * PinstripePainter p = new PinstripePainter(); * p.setAngle(135); * p.setPaint(Color.GRAY); * </code></pre> * * @author rbair */ public class PinstripePainter extends AbstractPainter<Object> { /** * The angle in degrees to paint the pinstripes at. The default * value is 45. The value will be between 0 and 360 inclusive. The * setAngle method will ensure this. */ private double angle = 45; /** * The spacing between pinstripes */ private double spacing = 8; /** * The stroke width of the pinstripes */ private double stripeWidth = 1; /** * The Paint to use when drawing the pinstripes */ private Paint paint; /** * Create a new PinstripePainter. By default the angle with be 45 degrees, * the spacing will be 8 pixels, and the color will be the Component foreground * color. */ public PinstripePainter() { } /** * Create a new PinstripePainter using an angle of 45, 8 pixel spacing, * and the given Paint. * * @param paint the paint used when drawing the stripes */ public PinstripePainter(Paint paint) { this(paint, 45); } /** * Create a new PinstripePainter using the given angle, 8 pixel spacing, * and the given Paint * * @param paint the paint used when drawing the stripes * @param angle the angle, in degrees, in which to paint the pinstripes */ public PinstripePainter(Paint paint, double angle) { this.paint = paint; this.angle = angle; } /** * Create a new PinstripePainter using the given angle, 8 pixel spacing, * and the foreground color of the Component * * @param angle the angle, in degrees, in which to paint the pinstripes */ public PinstripePainter(double angle) { this.angle = angle; } /** * Create a new PinstripePainter with the specified paint, angle, stripe width, and stripe spacing. * @param paint * @param angle * @param stripeWidth * @param spacing */ public PinstripePainter(Paint paint, double angle, double stripeWidth, double spacing) { this.paint = paint; this.angle = angle; this.stripeWidth = stripeWidth; this.spacing = spacing; } /** * Set the paint to use for drawing the pinstripes * * @param p the Paint to use. May be a Color. */ public void setPaint(Paint p) { Paint old = getPaint(); this.paint = p; firePropertyChange("paint", old, getPaint()); } /** * Get the current paint used for drawing the pinstripes * @return the Paint to use to draw the pinstripes */ public Paint getPaint() { return paint; } /** * Sets the angle, in degrees, at which to paint the pinstripes. If the * given angle is < 0 or > 360, it will be appropriately constrained. For * example, if a value of 365 is given, it will result in 5 degrees. The * conversion is not perfect, but "a man on a galloping horse won't be * able to tell the difference". * * @param angle the Angle in degrees at which to paint the pinstripes */ public void setAngle(double angle) { if (angle > 360) { angle = angle % 360; } if (angle < 0) { angle = 360 - ((angle * -1) % 360); } double old = getAngle(); this.angle = angle; firePropertyChange("angle", old, getAngle()); } /** * Gets the current angle of the pinstripes * @return the angle, in degrees, at which the pinstripes are painted */ public double getAngle() { return angle; } /** * Sets the spacing between pinstripes * * @param spacing spacing between pinstripes */ public void setSpacing(double spacing) { double old = getSpacing(); this.spacing = spacing; firePropertyChange("spacing", old, getSpacing()); } /** * Get the current spacing between the stripes * @return the spacing between pinstripes */ public double getSpacing() { return spacing; } /** * {@inheritDoc} */ @Override protected void doPaint(Graphics2D g, Object component, int width, int height) { //draws pinstripes at the angle specified in this class //and at the given distance apart Shape oldClip = g.getClip(); Area area = new Area(new Rectangle(0,0,width,height)); if(oldClip != null) { area = new Area(oldClip); } area.intersect(new Area(new Rectangle(0,0,width,height))); g.setClip(area); //g.setClip(oldClip.intersection(new Rectangle(0,0,width,height))); Paint p = getPaint(); if (p == null) { if(component instanceof JComponent) { g.setColor(((JComponent)component).getForeground()); } } else { g.setPaint(p); } g.setStroke(new BasicStroke((float)getStripeWidth())); double hypLength = Math.sqrt((width * width) + (height * height)); double radians = Math.toRadians(getAngle()); g.rotate(radians); double spacing = getSpacing(); spacing += getStripeWidth(); int numLines = (int)(hypLength / spacing); for (int i=0; i<numLines; i++) { double x = i * spacing; Line2D line = new Line2D.Double(x, -hypLength, x, hypLength); g.draw(line); } g.setClip(oldClip); } /** * Gets the current width of the pinstripes * @return the current pinstripe width */ public double getStripeWidth() { return stripeWidth; } /** * Set the width of the pinstripes * @param stripeWidth a new width for the pinstripes */ public void setStripeWidth(double stripeWidth) { double oldSripeWidth = getStripeWidth(); this.stripeWidth = stripeWidth; firePropertyChange("stripeWidth",new Double(oldSripeWidth),new Double(stripeWidth)); } }