/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.zxing.qrcode.encoder; /** * @author Satoru Takabayashi * @author Daniel Switkin * @author Sean Owen */ final class MaskUtil { // Penalty weights from section 6.8.2.1 private static final int N1 = 3; private static final int N2 = 3; private static final int N3 = 40; private static final int N4 = 10; private MaskUtil() { // do nothing } /** * Apply mask penalty rule 1 and return the penalty. Find repetitive cells * with the same color and give penalty to them. Example: 00000 or 11111. */ static int applyMaskPenaltyRule1(ByteMatrix matrix) { return applyMaskPenaltyRule1Internal(matrix, true) + applyMaskPenaltyRule1Internal(matrix, false); } /** * Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with * the same color and give penalty to them. This is actually equivalent to * the spec's rule, which is to find MxN blocks and give a penalty * proportional to (M-1)x(N-1), because this is the number of 2x2 blocks * inside such a block. */ static int applyMaskPenaltyRule2(ByteMatrix matrix) { int penalty = 0; byte[][] array = matrix.getArray(); int width = matrix.getWidth(); int height = matrix.getHeight(); for (int y = 0; y < height - 1; y++) { for (int x = 0; x < width - 1; x++) { int value = array[y][x]; if (value == array[y][x + 1] && value == array[y + 1][x] && value == array[y + 1][x + 1]) { penalty++; } } } return N2 * penalty; } /** * Apply mask penalty rule 3 and return the penalty. Find consecutive runs * of 1:1:3:1:1:4 starting with black, or 4:1:1:3:1:1 starting with white, * and give penalty to them. If we find patterns like 000010111010000, we * give penalty once. */ static int applyMaskPenaltyRule3(ByteMatrix matrix) { int numPenalties = 0; byte[][] array = matrix.getArray(); int width = matrix.getWidth(); int height = matrix.getHeight(); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { byte[] arrayY = array[y]; // We can at least optimize this // access if (x + 6 < width && arrayY[x] == 1 && arrayY[x + 1] == 0 && arrayY[x + 2] == 1 && arrayY[x + 3] == 1 && arrayY[x + 4] == 1 && arrayY[x + 5] == 0 && arrayY[x + 6] == 1 && (isWhiteHorizontal(arrayY, x - 4, x) || isWhiteHorizontal( arrayY, x + 7, x + 11))) { numPenalties++; } if (y + 6 < height && array[y][x] == 1 && array[y + 1][x] == 0 && array[y + 2][x] == 1 && array[y + 3][x] == 1 && array[y + 4][x] == 1 && array[y + 5][x] == 0 && array[y + 6][x] == 1 && (isWhiteVertical(array, x, y - 4, y) || isWhiteVertical( array, x, y + 7, y + 11))) { numPenalties++; } } } return numPenalties * N3; } private static boolean isWhiteHorizontal(byte[] rowArray, int from, int to) { for (int i = from; i < to; i++) { if (i >= 0 && i < rowArray.length && rowArray[i] == 1) { return false; } } return true; } private static boolean isWhiteVertical(byte[][] array, int col, int from, int to) { for (int i = from; i < to; i++) { if (i >= 0 && i < array.length && array[i][col] == 1) { return false; } } return true; } /** * Apply mask penalty rule 4 and return the penalty. Calculate the ratio of * dark cells and give penalty if the ratio is far from 50%. It gives 10 * penalty for 5% distance. */ static int applyMaskPenaltyRule4(ByteMatrix matrix) { int numDarkCells = 0; byte[][] array = matrix.getArray(); int width = matrix.getWidth(); int height = matrix.getHeight(); for (int y = 0; y < height; y++) { byte[] arrayY = array[y]; for (int x = 0; x < width; x++) { if (arrayY[x] == 1) { numDarkCells++; } } } int numTotalCells = matrix.getHeight() * matrix.getWidth(); int fivePercentVariances = Math.abs(numDarkCells * 2 - numTotalCells) * 10 / numTotalCells; return fivePercentVariances * N4; } /** * Return the mask bit for "getMaskPattern" at "x" and "y". See 8.8 of * JISX0510:2004 for mask pattern conditions. */ static boolean getDataMaskBit(int maskPattern, int x, int y) { int intermediate; int temp; switch (maskPattern) { case 0: intermediate = (y + x) & 0x1; break; case 1: intermediate = y & 0x1; break; case 2: intermediate = x % 3; break; case 3: intermediate = (y + x) % 3; break; case 4: intermediate = ((y / 2) + (x / 3)) & 0x1; break; case 5: temp = y * x; intermediate = (temp & 0x1) + (temp % 3); break; case 6: temp = y * x; intermediate = ((temp & 0x1) + (temp % 3)) & 0x1; break; case 7: temp = y * x; intermediate = ((temp % 3) + ((y + x) & 0x1)) & 0x1; break; default: throw new IllegalArgumentException("Invalid mask pattern: " + maskPattern); } return intermediate == 0; } /** * Helper function for applyMaskPenaltyRule1. We need this for doing this * calculation in both vertical and horizontal orders respectively. */ private static int applyMaskPenaltyRule1Internal(ByteMatrix matrix, boolean isHorizontal) { int penalty = 0; int iLimit = isHorizontal ? matrix.getHeight() : matrix.getWidth(); int jLimit = isHorizontal ? matrix.getWidth() : matrix.getHeight(); byte[][] array = matrix.getArray(); for (int i = 0; i < iLimit; i++) { int numSameBitCells = 0; int prevBit = -1; for (int j = 0; j < jLimit; j++) { int bit = isHorizontal ? array[i][j] : array[j][i]; if (bit == prevBit) { numSameBitCells++; } else { if (numSameBitCells >= 5) { penalty += N1 + (numSameBitCells - 5); } numSameBitCells = 1; // Include the cell itself. prevBit = bit; } } if (numSameBitCells >= 5) { penalty += N1 + (numSameBitCells - 5); } } return penalty; } }