/*
* This file is part of NeptuneVanilla, licensed under the MIT License (MIT).
*
* Copyright (c) 2015-2017, Jamie Mansfield <https://github.com/jamierocks>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.neptunepowered.vanilla.mixin.minecraft.inventory;
import net.canarymod.api.entity.living.humanoid.Human;
import net.canarymod.api.inventory.EnderChestInventory;
import net.canarymod.api.inventory.InventoryType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryEnderChest;
import org.neptunepowered.vanilla.interfaces.minecraft.inventory.IMixinInventoryEnderChest;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(InventoryEnderChest.class)
public abstract class MixinInventoryEnderChest implements EnderChestInventory, IMixinInventoryEnderChest {
private EntityPlayer player;
@Override
public Human getInventoryOwner() {
return (Human) this.player;
}
@Override
public InventoryType getInventoryType() {
return InventoryType.CHEST;
}
@Override
public void setOwner(EntityPlayer player) {
this.player = player;
}
}