/**
* NativeFmod Project
*
* Want to use FMOD API (www.fmod.org) in the Java language ? NativeFmod is made for you.
* Copyright � 2004-2007 J�r�me JOUVIE (Jouvieje)
*
* Created on 28 avr. 2004
* @version NativeFmod v3.4 (for FMOD v3.75)
* @author J�r�me JOUVIE (Jouvieje)
*
*
* WANT TO CONTACT ME ?
* E-mail :
* jerome.jouvie@gmail.com
* My web sites :
* http://jerome.jouvie.free.fr/
*
*
* INTRODUCTION
* Fmod is an API (Application Programming Interface) that allow you to use music
* and creating sound effects with a lot of sort of musics.
* Fmod is at :
* http://www.fmod.org/
* The reason of this project is that Fmod can't be used in Java direcly, so I've created
* NativeFmod project.
*
*
* GNU LESSER GENERAL PUBLIC LICENSE
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of the License,
* or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package org.jouvieje.Fmod.Structures;
import org.jouvieje.Fmod.Misc.Pointer;
public class FSOUND_DSPUNIT extends Pointer
{
/**
* Create a view of the <code>Pointer</code> object as a <code>FSOUND_DSPUNIT</code> object.<br>
* This view is valid only if the memory holded by the <code>Pointer</code> holds a FSOUND_DSPUNIT object.
*/
public static FSOUND_DSPUNIT createView(Pointer pointer)
{
return new FSOUND_DSPUNIT(Pointer.getPointer(pointer));
}
protected FSOUND_DSPUNIT(long pointer)
{
super(pointer);
}
/**
* Create an object that holds a null <code>FSOUND_DSPUNIT</code>.<br>
* The call <code>isNull()</code> on the object created will returns true.<br>
* <pre><code> FSOUND_DSPUNIT obj = new FSOUND_DSPUNIT();
* (obj == null) <=> false
* obj.isNull() <=> true
* </code></pre>
* To creates a new <code>FSOUND_DSPUNIT</code>, use the static "constructor" :
* <pre><code> FSOUND_DSPUNIT obj = FSOUND_DSPUNIT.create();</code></pre>
*/
public FSOUND_DSPUNIT()
{
super();
}
public void release()
{
pointer = 0;
}
}