/** * NativeFmod Project * * Want to use FMOD API (www.fmod.org) in the Java language ? NativeFmod is made for you. * Copyright � 2004-2007 J�r�me JOUVIE (Jouvieje) * * Created on 28 avr. 2004 * @version NativeFmod v3.4 (for FMOD v3.75) * @author J�r�me JOUVIE (Jouvieje) * * * WANT TO CONTACT ME ? * E-mail : * jerome.jouvie@gmail.com * My web sites : * http://jerome.jouvie.free.fr/ * * * INTRODUCTION * Fmod is an API (Application Programming Interface) that allow you to use music * and creating sound effects with a lot of sort of musics. * Fmod is at : * http://www.fmod.org/ * The reason of this project is that Fmod can't be used in Java direcly, so I've created * NativeFmod project. * * * GNU LESSER GENERAL PUBLIC LICENSE * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of the License, * or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the * Free Software Foundation, Inc., * 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package org.jouvieje.Fmod.Structures; import org.jouvieje.Fmod.Misc.Pointer; public class FSOUND_DSPUNIT extends Pointer { /** * Create a view of the <code>Pointer</code> object as a <code>FSOUND_DSPUNIT</code> object.<br> * This view is valid only if the memory holded by the <code>Pointer</code> holds a FSOUND_DSPUNIT object. */ public static FSOUND_DSPUNIT createView(Pointer pointer) { return new FSOUND_DSPUNIT(Pointer.getPointer(pointer)); } protected FSOUND_DSPUNIT(long pointer) { super(pointer); } /** * Create an object that holds a null <code>FSOUND_DSPUNIT</code>.<br> * The call <code>isNull()</code> on the object created will returns true.<br> * <pre><code> FSOUND_DSPUNIT obj = new FSOUND_DSPUNIT(); * (obj == null) <=> false * obj.isNull() <=> true * </code></pre> * To creates a new <code>FSOUND_DSPUNIT</code>, use the static "constructor" : * <pre><code> FSOUND_DSPUNIT obj = FSOUND_DSPUNIT.create();</code></pre> */ public FSOUND_DSPUNIT() { super(); } public void release() { pointer = 0; } }