/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.multiverseking.game.gui.control; import com.jme3.math.Vector2f; import com.jme3.math.Vector4f; import tonegod.gui.controls.windows.Window; import tonegod.gui.core.ElementManager; /** * * @author roah */ public class ExtWindow extends Window { public ExtWindow(ElementManager screen) { super(screen); } public ExtWindow(ElementManager screen, Vector2f position) { super(screen, position); } public ExtWindow(ElementManager screen, Vector2f position, Vector2f dimensions) { super(screen, position, dimensions); } public ExtWindow(ElementManager screen, Vector2f position, Vector2f dimensions, Vector4f resizeBorders, String defaultImg) { super(screen, position, dimensions, resizeBorders, defaultImg); } public ExtWindow(ElementManager screen, String UID, Vector2f position) { super(screen, UID, position); } public ExtWindow(ElementManager screen, String UID, Vector2f position, Vector2f dimensions) { super(screen, UID, position, dimensions); } public ExtWindow(ElementManager screen, String UID, Vector2f position, Vector2f dimensions, Vector4f resizeBorders, String defaultImg) { super(screen, UID, position, dimensions, resizeBorders, defaultImg); } public void setIsCollapse(){ collapseBtn.onButtonMouseLeftUp(null, isEnabled); } }