package org.multiverseking.render.animation; import com.simsilica.es.EntityComponent; /** * Contain the currently played animation for the entity or the animation who * will be played (depend on the situation). * * @author roah */ public class AnimationComponent implements EntityComponent { private Animation animation; /** * Animation to play. * * @param animation */ public AnimationComponent(Animation animation) { this.animation = animation; } /** * Animation to play. * * @return */ public Animation getAnimation() { return animation; } }