package org.multiverseking.field.collision;
import com.simsilica.es.EntityComponent;
/**
*
* @author roah
*/
public class CollisionComponent implements EntityComponent {
/**
* Collision layer of the entity and collision size.
*/
private final CollisionData collisionData;
/**
* Create a new collision component for a 1 Hex size unit defined layer.
*/
public CollisionComponent(CollisionData collisionData) {
this.collisionData = collisionData;
}
public CollisionData getCollisionData() {
return collisionData;
}
}