package org.multiverseking.field.collision; import com.simsilica.es.EntityComponent; /** * * @author roah */ public class CollisionComponent implements EntityComponent { /** * Collision layer of the entity and collision size. */ private final CollisionData collisionData; /** * Create a new collision component for a 1 Hex size unit defined layer. */ public CollisionComponent(CollisionData collisionData) { this.collisionData = collisionData; } public CollisionData getCollisionData() { return collisionData; } }