package chbachman.armour.util; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; public class FakeInventory implements IInventory { int size; public FakeInventory() { this(0); } public FakeInventory(int size) { this.size = size; } @Override public int getSizeInventory() { return size; } @Override public ItemStack getStackInSlot(int p_70301_1_) { return null; } @Override public ItemStack decrStackSize(int p_70298_1_, int p_70298_2_) { return null; } @Override public ItemStack getStackInSlotOnClosing(int p_70304_1_) { return null; } @Override public void setInventorySlotContents(int p_70299_1_, ItemStack p_70299_2_) { } @Override public String getInventoryName() { return null; } @Override public boolean hasCustomInventoryName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public void markDirty() { // TODO Auto-generated method stub } @Override public boolean isUseableByPlayer(EntityPlayer p_70300_1_) { // TODO Auto-generated method stub return false; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) { return false; } }