package chbachman.armour.util;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class FakeInventory implements IInventory {
int size;
public FakeInventory() {
this(0);
}
public FakeInventory(int size) {
this.size = size;
}
@Override
public int getSizeInventory() {
return size;
}
@Override
public ItemStack getStackInSlot(int p_70301_1_) {
return null;
}
@Override
public ItemStack decrStackSize(int p_70298_1_, int p_70298_2_) {
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int p_70304_1_) {
return null;
}
@Override
public void setInventorySlotContents(int p_70299_1_, ItemStack p_70299_2_) {
}
@Override
public String getInventoryName() {
return null;
}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public void markDirty() {
// TODO Auto-generated method stub
}
@Override
public boolean isUseableByPlayer(EntityPlayer p_70300_1_) {
// TODO Auto-generated method stub
return false;
}
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) {
return false;
}
}