package chbachman.armour.gui.element;
import cofh.lib.gui.GuiBase;
import cofh.lib.gui.element.ElementBase;
public class ElementText extends ElementBase {
String s;
public ElementText(GuiBase gui, int posX, int posY) {
super(gui, posX, posY);
}
public ElementText(GuiBase gui, int posX, int posY, int width, int height) {
super(gui, posX, posY, width, height);
}
public ElementText setText(String toDisplay) {
s = toDisplay;
return this;
}
public String getText() {
return s;
}
@Override
public void drawBackground(int mouseX, int mouseY, float gameTicks) {
}
@Override
public void drawForeground(int mouseX, int mouseY) {
this.getFontRenderer().drawString(s, this.posX, this.posY, 0xFFFFFFFF);
}
}