/**
* Catroid: An on-device graphical programming language for Android devices
* Copyright (C) 2010-2011 The Catroid Team
* (<http://code.google.com/p/catroid/wiki/Credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://www.catroid.org/catroid_license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package at.tugraz.ist.catroid.test.content.brick;
import android.test.AndroidTestCase;
import at.tugraz.ist.catroid.ProjectManager;
import at.tugraz.ist.catroid.content.Project;
import at.tugraz.ist.catroid.content.Script;
import at.tugraz.ist.catroid.content.Sprite;
import at.tugraz.ist.catroid.content.StartScript;
import at.tugraz.ist.catroid.content.bricks.PlaceAtBrick;
import at.tugraz.ist.catroid.content.bricks.PointToBrick;
import at.tugraz.ist.catroid.content.bricks.SetSizeToBrick;
public class PointToBrickTest extends AndroidTestCase {
public void testPointTo() {
Project project = new Project(null, "testProject");
Sprite sprite1 = new Sprite("cat1");
Script startScript1 = new StartScript(sprite1);
PlaceAtBrick placeAt1 = new PlaceAtBrick(sprite1, 300, 400);
SetSizeToBrick size1 = new SetSizeToBrick(sprite1, 20.0);
startScript1.addBrick(placeAt1);
startScript1.addBrick(size1);
Sprite sprite2 = new Sprite("cat2");
Script startScript2 = new StartScript(sprite2);
PlaceAtBrick placeAt2 = new PlaceAtBrick(sprite2, -400, -300);
SetSizeToBrick size2 = new SetSizeToBrick(sprite2, 20.0);
startScript2.addBrick(placeAt2);
startScript2.addBrick(size2);
sprite2.addScript(startScript2);
PointToBrick pointToBrick = new PointToBrick(sprite1, sprite2);
startScript1.addBrick(pointToBrick);
sprite1.addScript(startScript1);
sprite2.startStartScripts();
sprite1.startStartScripts();
project.addSprite(sprite1);
project.addSprite(sprite2);
ProjectManager.getInstance().setProject(project);
ProjectManager.getInstance().setCurrentSprite(sprite1);
ProjectManager.getInstance().setCurrentScript(startScript1);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
}
assertEquals("Wrong direction", -135.0, sprite1.costume.rotation, 1e-3);
}
}