/**
* Catroid: An on-device graphical programming language for Android devices
* Copyright (C) 2010-2011 The Catroid Team
* (<http://code.google.com/p/catroid/wiki/Credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://www.catroid.org/catroid_license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package at.tugraz.ist.catroid.test.content.brick;
import android.test.AndroidTestCase;
import at.tugraz.ist.catroid.content.Sprite;
import at.tugraz.ist.catroid.content.bricks.PointInDirectionBrick;
import at.tugraz.ist.catroid.content.bricks.PointInDirectionBrick.Direction;
public class PointInDirectionBrickTest extends AndroidTestCase {
public void testPointRight() {
Sprite sprite = new Sprite("test");
PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_RIGHT);
pointInDirectionBrick.execute();
assertEquals("Wrong direction", 0f, sprite.costume.rotation, 1e-3);
}
public void testPointLeft() {
Sprite sprite = new Sprite("test");
PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_LEFT);
pointInDirectionBrick.execute();
assertEquals("Wrong direction", 180f, sprite.costume.rotation, 1e-3);
}
public void testPointUp() {
Sprite sprite = new Sprite("test");
PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_UP);
pointInDirectionBrick.execute();
assertEquals("Wrong direction", 90f, sprite.costume.rotation, 1e-3);
}
public void testPointDown() {
Sprite sprite = new Sprite("test");
PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_DOWN);
pointInDirectionBrick.execute();
assertEquals("Wrong direction", -90f, sprite.costume.rotation, 1e-3);
}
public void testRotateAndPoint() {
Sprite sprite = new Sprite("test");
sprite.costume.rotation = -42;
PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_RIGHT);
pointInDirectionBrick.execute();
assertEquals("Wrong direction", 0f, sprite.costume.rotation, 1e-3);
}
}