/** * Catroid: An on-device graphical programming language for Android devices * Copyright (C) 2010-2011 The Catroid Team * (<http://code.google.com/p/catroid/wiki/Credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://www.catroid.org/catroid_license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package at.tugraz.ist.catroid.test.content.brick; import android.test.AndroidTestCase; import at.tugraz.ist.catroid.content.Sprite; import at.tugraz.ist.catroid.content.bricks.PointInDirectionBrick; import at.tugraz.ist.catroid.content.bricks.PointInDirectionBrick.Direction; public class PointInDirectionBrickTest extends AndroidTestCase { public void testPointRight() { Sprite sprite = new Sprite("test"); PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_RIGHT); pointInDirectionBrick.execute(); assertEquals("Wrong direction", 0f, sprite.costume.rotation, 1e-3); } public void testPointLeft() { Sprite sprite = new Sprite("test"); PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_LEFT); pointInDirectionBrick.execute(); assertEquals("Wrong direction", 180f, sprite.costume.rotation, 1e-3); } public void testPointUp() { Sprite sprite = new Sprite("test"); PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_UP); pointInDirectionBrick.execute(); assertEquals("Wrong direction", 90f, sprite.costume.rotation, 1e-3); } public void testPointDown() { Sprite sprite = new Sprite("test"); PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_DOWN); pointInDirectionBrick.execute(); assertEquals("Wrong direction", -90f, sprite.costume.rotation, 1e-3); } public void testRotateAndPoint() { Sprite sprite = new Sprite("test"); sprite.costume.rotation = -42; PointInDirectionBrick pointInDirectionBrick = new PointInDirectionBrick(sprite, Direction.DIRECTION_RIGHT); pointInDirectionBrick.execute(); assertEquals("Wrong direction", 0f, sprite.costume.rotation, 1e-3); } }