package render; import java.awt.Color; import java.awt.Dimension; public class BlueprintPrefs implements RenderPreferences { private Color bg; private Color trans; private Color fg; private Dimension window; public BlueprintPrefs() { this.bg = new Color(100,100,180); this.trans = new Color(0,0,0,0); this.fg = new Color(130, 110, 240); } public int borderThickness() { return 1; } public Color borderColor() { return fg; } public Color body1() { return trans; } public Color body2() { return trans; } public Color body3() { return bg; } public Color highlight1() { return fg; } public Color spaceColor() { return bg; } public Color overlayTextColor() { return fg; } public Dimension window() { return window; } public void setWindow(Dimension d) { window = d; } public Color overlayInactiveTextColor() { int g = 200; return new Color(g, g, g+10); } }