package render;
import java.awt.Color;
import java.awt.Dimension;
public class BlueprintPrefs implements RenderPreferences {
private Color bg;
private Color trans;
private Color fg;
private Dimension window;
public BlueprintPrefs() {
this.bg = new Color(100,100,180);
this.trans = new Color(0,0,0,0);
this.fg = new Color(130, 110, 240);
}
public int borderThickness() {
return 1;
}
public Color borderColor() {
return fg;
}
public Color body1() {
return trans;
}
public Color body2() {
return trans;
}
public Color body3() {
return bg;
}
public Color highlight1() {
return fg;
}
public Color spaceColor() {
return bg;
}
public Color overlayTextColor() {
return fg;
}
public Dimension window() {
return window;
}
public void setWindow(Dimension d) {
window = d;
}
public Color overlayInactiveTextColor() {
int g = 200;
return new Color(g, g, g+10);
}
}