package net.CyanWool.api.entity.objects; import net.CyanWool.api.entity.Entity; import net.CyanWool.api.entity.EntityLivingBase; public interface Projectile extends Entity { public EntityLivingBase getShooter(); public void setShooter(EntityLivingBase source); public boolean doesBounce(); public void setBounce(boolean doesBounce); }