package net.CyanWool.api.entity.objects;
import net.CyanWool.api.entity.Entity;
import net.CyanWool.api.entity.EntityLivingBase;
public interface Projectile extends Entity {
public EntityLivingBase getShooter();
public void setShooter(EntityLivingBase source);
public boolean doesBounce();
public void setBounce(boolean doesBounce);
}