package projects.nerdybuzz.catchdrop; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.math.MathUtils; public class BurntToastObj extends FallingRect implements FallingAct { private static final long serialVersionUID = 1L; public BurntToastObj(final CDGame game) { super(game); x = MathUtils.random(0, game.GAME_WIDTH-64); y = game.GAME_HEIGHT; width = 64; height = 64; loseOnMiss = false; gainValue = 10; loseValue = 0; rectImg = new Texture("burntToast.jpg"); } @Override public void onMiss() {} @Override public void onGet() { System.out.println("Got my toast!!"); game.score += 10; // "Got my toast!!" Achievement CDGame.googleServices.unlockAchievement("CgkI9czCiZEfEAIQDg"); } @Override public void onSpawn() {} @Override public void onDispose() {} }