package projects.nerdybuzz.catchdrop;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.math.MathUtils;
public class BurntToastObj extends FallingRect implements FallingAct {
private static final long serialVersionUID = 1L;
public BurntToastObj(final CDGame game) {
super(game);
x = MathUtils.random(0, game.GAME_WIDTH-64);
y = game.GAME_HEIGHT;
width = 64;
height = 64;
loseOnMiss = false;
gainValue = 10;
loseValue = 0;
rectImg = new Texture("burntToast.jpg");
}
@Override
public void onMiss() {}
@Override
public void onGet() {
System.out.println("Got my toast!!");
game.score += 10;
// "Got my toast!!" Achievement
CDGame.googleServices.unlockAchievement("CgkI9czCiZEfEAIQDg");
}
@Override
public void onSpawn() {}
@Override
public void onDispose() {}
}