package com.cardshifter.gdx.ui; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.cardshifter.api.incoming.RequestTargetsMessage; import com.cardshifter.api.incoming.UseAbilityMessage; import com.cardshifter.api.messages.Message; import com.cardshifter.api.outgoing.UsableActionMessage; import com.cardshifter.gdx.CardshifterClient; /** * Created by Simon on 2/9/2015. */ public class CardshifterClientContext { private final Skin skin; private final int gameId; private final CardshifterClient client; private final Stage stage; public CardshifterClientContext(Skin skin, int gameId, CardshifterClient client, Stage stage) { this.skin = skin; this.gameId = gameId; this.client = client; this.stage = stage; } public Skin getSkin() { return skin; } public int getGameId() { return gameId; } public void send(Message message) { client.send(message); } public void sendAction(UsableActionMessage action) { if (action.isTargetRequired()) { send(new RequestTargetsMessage(gameId, action.getId(), action.getAction())); } else { send(new UseAbilityMessage(gameId, action.getId(), action.getAction(), 0)); } } public Stage getStage() { return stage; } }