package com.nj.augury.init; import com.nj.augury.world.WorldGeneratorFire; import cpw.mods.fml.common.IWorldGenerator; import cpw.mods.fml.common.registry.GameRegistry; public class ModWorldGen { public static void registerWorldGen(IWorldGenerator worldGenClass, int weightedProbability){ GameRegistry.registerWorldGenerator(worldGenClass, weightedProbability); } public static void init(){ registerWorldGen(new WorldGeneratorFire(), 1); } }