package com.nj.augury.init;
import com.nj.augury.world.WorldGeneratorFire;
import cpw.mods.fml.common.IWorldGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
public class ModWorldGen {
public static void registerWorldGen(IWorldGenerator worldGenClass, int weightedProbability){
GameRegistry.registerWorldGenerator(worldGenClass, weightedProbability);
}
public static void init(){
registerWorldGen(new WorldGeneratorFire(), 1);
}
}