/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.usergrid.chop.runner;
import org.apache.usergrid.chop.api.Signal;
import org.apache.usergrid.chop.api.StatsSnapshot;
import org.apache.usergrid.chop.api.Project;
import org.apache.usergrid.chop.api.State;
/**
* The controller is responsible for finding chop annotated test classes under
* a base package and running the suite of chops defined.
*/
public interface IController {
/**
* Resets this IController if it has been prematurely stopped.
*/
void reset();
/**
* If this IController was stopped prematurely and is in the State.STOPPED
* state then this call returns true.
*
* @return true if in the State.STOPPED state
*/
boolean needsReset();
/**
* Gets a snapshot of the statistics associated with the currently running chop.
*
* @return a snapshot of the statistics
*/
StatsSnapshot getCurrentChopStats();
/**
* Gets the State of this IController.
*
* @return the current state
*/
State getState();
/**
* Checks whether or not this IController is in the State.RUNNING state.
*
* @return true if in the State.RUNNING state
*/
boolean isRunning();
/**
* Starts this IController which begins running the suite of chops.
*/
void start();
/**
* Prematurely stops this IController. The IController will naturally stop
* itself after running all chops to fall back into the State.READY state.
*/
void stop();
/**
* Takes a signal parameter to determine whether to start, stop, reset etc.
*/
void send( Signal signal );
/**
* The project that is currently being run.
*
* @return the project being chopped up
*/
Project getProject();
}