package game.tournament.blinds;
public class Level {
/**
* Small blind amount, in number of chips, not cents.
*/
private double smallBlindAmount;
/**
* Big blind amount, in number of chips, not cents.
*/
private double bigBlindAmount;
public Level() {
}
public Level(double smallBlindAmount, double bigBlindAmount) {
this.smallBlindAmount = smallBlindAmount;
this.bigBlindAmount = bigBlindAmount;
}
public double getSmallBlindAmount() {
return smallBlindAmount;
}
public double getBigBlindAmount() {
return bigBlindAmount;
}
}