package game.tournament.blinds; public class Level { /** * Small blind amount, in number of chips, not cents. */ private double smallBlindAmount; /** * Big blind amount, in number of chips, not cents. */ private double bigBlindAmount; public Level() { } public Level(double smallBlindAmount, double bigBlindAmount) { this.smallBlindAmount = smallBlindAmount; this.bigBlindAmount = bigBlindAmount; } public double getSmallBlindAmount() { return smallBlindAmount; } public double getBigBlindAmount() { return bigBlindAmount; } }